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kDecals

A forward projector Decal system for Unity.

alt text An example of PBR Decals in a scene.

kDecals is a system for definition and placement of forward projector Decals in Unity. It comes with a selection of common Decal render types by default and has a flexible DecalDefinition API for defining custom decals using custom shaders and C# property declaration. kDecals supports Decal creation in Editor and runtime and supports pooling of runtime decals by default.

Refer to the Wiki for more information.

Requirements

  • Unity 2018.2.10f1 or higher

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A forward projector Decal system for Unity.

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  • C# 75.4%
  • HLSL 16.1%
  • ShaderLab 8.5%