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Earnings Pattern

Purpose

Trying to simulate how a company earns billion dollars if nothing goes wrong.

Elements Simulated

  • Project
  • Product Releasing and Upgrading
  • Product
  • Staff (Skill, Salary, Experience, Scope)
  • Employee Roles
  • Tasks (Development, Testing, Customer Service)
  • Mentor
  • Recruitment
  • Accounting and Office Expense

Applications

  • Financial Planning
  • Game Design

About

A simulation of how a billion-dollar grows

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