This is going to be a mod that just fixes up some things in Mount & Blade 2: Bannerlord before the Devs & QA team can get to them. They have priorities and a process.
- Perks
- Athletics
- Peak Form
- Leadership
- Disciplinarian Fixed in e1.0.6
- Scouting
- Healthy Scout
- Steward
- Agrarian
- Assessor
- Bannerlord
- Man-At-Arms
- Prominence
- Reeve
- Ruler
- Supreme Authority
- Swords As Tribute
- Athletics
- Learning Rate explanation
- Item Comparison perk-based coloring
- Tier 5 Prisoners not being able to be recruited Tier 6 are not able to be recruited by intended design
- Party Morale bonus being too low for >10 food variety
- Enable and Disable the Intro Video
- Copy Diagnostic Info to the Clipboard
- Toggle recording First Chance Exception info (don't use unless troubleshooting bugs)
- Automatically capture Diagnostic Info to the Clipboard when an Unhandled Exception crash occurs
Mods can add a element containing traditional that will be only loaded after the first tick of the game. This also allows delay loaded mods to refer to other modules' assemblies, such as SandBox's SandBox.ViewModelCollection.dll etc.
If you'd like to collaborate on the project, please contact me via discord (̑🅠#4344) on the TW Forums - Modding discord or the Mount and Blade discord.
NexusMods: https://www.nexusmods.com/mountandblade2bannerlord/mods/186
Bannerlord Mod.IO: https://bannerlord.mod.io/community-patch
- Xaphedo for providing the banner art