A project that generates a whole 3D city with buildings . This project also uses fractiles e.g. the texture on the buildings, the grasland and the clouds in the back.
To open the project, open the file in the following path:
Code\Osm3DBuildingGenerator\bin\Debug\Osm3DBuildingGenerator.exe
- Microsoft Visual Studio is required for this project
- Open the Osm3DBuildingGenerator.sln file in the Code folder
There's two article files about this project:
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The first one is about building a city out of OSM data OSMToWPFDocumentation.docx
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The second one is about rendering the textures (grass, sky and walls) with fractiles: FractilesDocumentation.docx
Stan Callewaert callewaert.stan@gmail.com