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This WPF/C# project creates a 3D environment (city) build by an OSM file. The background, underground and wall textures are created with fractiles.

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whztt07/Osm3DBuildingGenerator

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OSM 3D building generator

A project that generates a whole 3D city with buildings . This project also uses fractiles e.g. the texture on the buildings, the grasland and the clouds in the back.

Open

To open the project, open the file in the following path:

Code\Osm3DBuildingGenerator\bin\Debug\Osm3DBuildingGenerator.exe

Development

  • Microsoft Visual Studio is required for this project
  • Open the Osm3DBuildingGenerator.sln file in the Code folder

Articles

There's two article files about this project:

  • The first one is about building a city out of OSM data OSMToWPFDocumentation.docx

  • The second one is about rendering the textures (grass, sky and walls) with fractiles: FractilesDocumentation.docx

Author

Stan Callewaert callewaert.stan@gmail.com

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This WPF/C# project creates a 3D environment (city) build by an OSM file. The background, underground and wall textures are created with fractiles.

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