Very early prototype of a Roguelike game in the hit and roll genre.
Fighting a bear is the only gameplay so far.
Procedurally generated terrain using 3D Perlin Noise.
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Created using Unity.
Bear model thanks to: https://poly.google.com/view/56ym_pyVnel
Human model and rig from a Sebastian Lague blender tutorial. https://www.youtube.com/watch?v=aAO4C_8y0w8