Rise of Mitra is a turn-based board game with a discrete world and imperfect information. This game is being used as a test environment for a Monte Carlo Tree Search(MCTS) algorithm. MCTS is a incomplete tree search algorithm that aims to get the best outcomes by selecting random samples from a given solution domain. This procedure is a new family of algorithms with a increasingly number of applications, primarly in AI.
Rise Of Mitra inspect command. | Rise Of Mitra move command. |
Rise of Mitra tells the history of a battle for resources between two races in the small planet Mitra. The planet is the only place in galaxy where Argyros Crystal grows. A small piece of it has an almost infinity energy that can be used to sustain a large city for many centuries. The planet is inhabited by two races: Rakhars and Dalrions. The Rakhars are a technological race, they are half organic and mechanical species that have a knowledge superior than that the Dalrions. Whereas the Dalrions are a more archaic culture, venerating the old gods and realizing sacrifices in their names. Both of them have their interests on Argyros, and they have been in war since ancient times for the control of this resource.
I*.class → Interface
A*.class → Abstract
E*.class → Enumeration
If you have a Linux environment, plase check this tutorial about how to compile/run C# on it.
With Visual Studio all you need is to import/open the solution as usual.