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dfProgressBar.cs
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dfProgressBar.cs
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using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using UnityEngine;
[Serializable, AddComponentMenu("Daikon Forge/User Interface/Progress Bar"), RequireComponent(typeof(BoxCollider)), ExecuteInEditMode]
public class dfProgressBar : dfControl
{
[SerializeField]
protected bool actAsSlider;
[SerializeField]
protected dfAtlas atlas;
[SerializeField]
protected string backgroundSprite;
[SerializeField]
protected dfProgressFillMode fillMode;
[SerializeField]
protected float maxValue = 1f;
[SerializeField]
protected float minValue;
[SerializeField]
protected RectOffset padding = new RectOffset();
[SerializeField]
protected Color32 progressColor = Color.white;
[SerializeField]
protected string progressSprite;
[SerializeField]
protected float rawValue = 0.25f;
public event PropertyChangedEventHandler<float> ValueChanged;
private static Vector3 closestPoint(Vector3 start, Vector3 end, Vector3 test, bool clamp)
{
Vector3 rhs = test - start;
Vector3 vector3 = end - start;
Vector3 normalized = vector3.normalized;
Vector3 vector4 = end - start;
float magnitude = vector4.magnitude;
float num2 = Vector3.Dot(normalized, rhs);
if (clamp)
{
if (num2 < 0f)
{
return start;
}
if (num2 > magnitude)
{
return end;
}
}
normalized = (Vector3) (normalized * num2);
return (start + normalized);
}
private Vector3[] getEndPoints(bool convertToWorld = false)
{
Vector3 vector = base.pivot.TransformToUpperLeft(base.Size);
Vector3 vector2 = new Vector3(vector.x + this.padding.left, vector.y - (this.size.y * 0.5f));
Vector3 vector3 = vector2 + new Vector3(this.size.x - this.padding.right, 0f);
if (convertToWorld)
{
float num = base.PixelsToUnits();
Matrix4x4 localToWorldMatrix = base.transform.localToWorldMatrix;
vector2 = localToWorldMatrix.MultiplyPoint((Vector3) (vector2 * num));
vector3 = localToWorldMatrix.MultiplyPoint((Vector3) (vector3 * num));
}
return new Vector3[] { vector2, vector3 };
}
private float getValueFromMouseEvent(dfMouseEventArgs args)
{
Vector3[] vectorArray = this.getEndPoints(true);
Vector3 inPoint = vectorArray[0];
Vector3 end = vectorArray[1];
Plane plane = new Plane(base.transform.TransformDirection(Vector3.back), inPoint);
Ray ray = args.Ray;
float enter = 0f;
if (!plane.Raycast(ray, out enter))
{
return this.rawValue;
}
Vector3 test = ray.origin + ((Vector3) (ray.direction * enter));
Vector3 vector5 = closestPoint(inPoint, end, test, true) - inPoint;
Vector3 vector6 = end - inPoint;
float num2 = vector5.magnitude / vector6.magnitude;
return (this.minValue + ((this.maxValue - this.minValue) * num2));
}
protected internal override void OnKeyDown(dfKeyEventArgs args)
{
try
{
if (this.actAsSlider)
{
float num = (this.maxValue - this.minValue) * 0.1f;
if (args.KeyCode == KeyCode.LeftArrow)
{
this.Value -= num;
args.Use();
}
else if (args.KeyCode == KeyCode.RightArrow)
{
this.Value += num;
args.Use();
}
}
}
finally
{
base.OnKeyDown(args);
}
}
protected internal override void OnMouseDown(dfMouseEventArgs args)
{
try
{
if (this.actAsSlider && args.Buttons.IsSet(dfMouseButtons.Left))
{
base.Focus();
this.Value = this.getValueFromMouseEvent(args);
args.Use();
}
}
finally
{
base.OnMouseDown(args);
}
}
protected internal override void OnMouseMove(dfMouseEventArgs args)
{
try
{
if (this.actAsSlider && args.Buttons.IsSet(dfMouseButtons.Left))
{
this.Value = this.getValueFromMouseEvent(args);
args.Use();
}
}
finally
{
base.OnMouseMove(args);
}
}
protected internal override void OnMouseWheel(dfMouseEventArgs args)
{
try
{
if (this.actAsSlider)
{
float num = (this.maxValue - this.minValue) * 0.1f;
this.Value += num * Mathf.RoundToInt(-args.WheelDelta);
args.Use();
}
}
finally
{
base.OnMouseWheel(args);
}
}
protected override void OnRebuildRenderData()
{
if (this.Atlas != null)
{
base.renderData.Material = this.Atlas.Material;
this.renderBackground();
this.renderProgressFill();
}
}
protected internal virtual void OnValueChanged()
{
this.Invalidate();
object[] args = new object[] { this.Value };
base.SignalHierarchy("OnValueChanged", args);
if (this.ValueChanged != null)
{
this.ValueChanged(this, this.Value);
}
}
private void renderBackground()
{
if (this.Atlas != null)
{
dfAtlas.ItemInfo info = this.Atlas[this.backgroundSprite];
if (info != null)
{
Color32 color = base.ApplyOpacity(!base.IsEnabled ? base.DisabledColor : base.Color);
dfSprite.RenderOptions options = new dfSprite.RenderOptions {
atlas = this.atlas,
color = color,
fillAmount = 1f,
offset = base.pivot.TransformToUpperLeft(base.Size),
pixelsToUnits = base.PixelsToUnits(),
size = base.Size,
spriteInfo = info
};
if ((info.border.horizontal == 0) && (info.border.vertical == 0))
{
dfSprite.renderSprite(base.renderData, options);
}
else
{
dfSlicedSprite.renderSprite(base.renderData, options);
}
}
}
}
private void renderProgressFill()
{
if (this.Atlas != null)
{
dfAtlas.ItemInfo info = this.Atlas[this.progressSprite];
if (info != null)
{
Vector3 vector = new Vector3((float) this.padding.left, (float) -this.padding.top);
Vector2 vector2 = new Vector2(this.size.x - this.padding.horizontal, this.size.y - this.padding.vertical);
float num = 1f;
float num2 = this.maxValue - this.minValue;
float num3 = (this.rawValue - this.minValue) / num2;
dfProgressFillMode fillMode = this.fillMode;
if ((fillMode == dfProgressFillMode.Stretch) && ((vector2.x * num3) < info.border.horizontal))
{
}
if (fillMode == dfProgressFillMode.Fill)
{
num = num3;
}
else
{
vector2.x = Mathf.Max((float) info.border.horizontal, vector2.x * num3);
}
Color32 color = base.ApplyOpacity(!base.IsEnabled ? base.DisabledColor : this.ProgressColor);
dfSprite.RenderOptions options = new dfSprite.RenderOptions {
atlas = this.atlas,
color = color,
fillAmount = num,
offset = base.pivot.TransformToUpperLeft(base.Size) + vector,
pixelsToUnits = base.PixelsToUnits(),
size = vector2,
spriteInfo = info
};
if ((info.border.horizontal == 0) && (info.border.vertical == 0))
{
dfSprite.renderSprite(base.renderData, options);
}
else
{
dfSlicedSprite.renderSprite(base.renderData, options);
}
}
}
}
private void setDefaultSize(string spriteName)
{
if (this.Atlas != null)
{
dfAtlas.ItemInfo info = this.Atlas[spriteName];
if ((base.size == Vector2.zero) && (info != null))
{
base.Size = info.sizeInPixels;
}
}
}
public bool ActAsSlider
{
get
{
return this.actAsSlider;
}
set
{
this.actAsSlider = value;
}
}
public dfAtlas Atlas
{
get
{
if (this.atlas == null)
{
dfGUIManager manager = base.GetManager();
if (manager != null)
{
return (this.atlas = manager.DefaultAtlas);
}
}
return this.atlas;
}
set
{
if (!dfAtlas.Equals(value, this.atlas))
{
this.atlas = value;
this.Invalidate();
}
}
}
public string BackgroundSprite
{
get
{
return this.backgroundSprite;
}
set
{
if (value != this.backgroundSprite)
{
this.backgroundSprite = value;
this.setDefaultSize(value);
this.Invalidate();
}
}
}
public dfProgressFillMode FillMode
{
get
{
return this.fillMode;
}
set
{
if (value != this.fillMode)
{
this.fillMode = value;
this.Invalidate();
}
}
}
public float MaxValue
{
get
{
return this.maxValue;
}
set
{
if (value != this.maxValue)
{
this.maxValue = value;
if (this.rawValue > value)
{
this.Value = value;
}
this.Invalidate();
}
}
}
public float MinValue
{
get
{
return this.minValue;
}
set
{
if (value != this.minValue)
{
this.minValue = value;
if (this.rawValue < value)
{
this.Value = value;
}
this.Invalidate();
}
}
}
public RectOffset Padding
{
get
{
if (this.padding == null)
{
this.padding = new RectOffset();
}
return this.padding;
}
set
{
if (!object.Equals(value, this.padding))
{
this.padding = value;
this.Invalidate();
}
}
}
public Color32 ProgressColor
{
get
{
return this.progressColor;
}
set
{
if (!object.Equals(value, this.progressColor))
{
this.progressColor = value;
this.Invalidate();
}
}
}
public string ProgressSprite
{
get
{
return this.progressSprite;
}
set
{
if (value != this.progressSprite)
{
this.progressSprite = value;
this.Invalidate();
}
}
}
public float Value
{
get
{
return this.rawValue;
}
set
{
value = Mathf.Max(this.minValue, Mathf.Min(this.maxValue, value));
if (!Mathf.Approximately(value, this.rawValue))
{
this.rawValue = value;
this.OnValueChanged();
}
}
}
}