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VisMessageInfo.cs
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VisMessageInfo.cs
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using System;
public sealed class VisMessageInfo : IDisposable
{
private Kind _kind;
private VisNode _other;
private VisReactor _self;
private static VisMessageInfo dump;
private VisMessageInfo next;
private VisMessageInfo()
{
}
public static VisMessageInfo Create(VisReactor issuer, Kind kind)
{
VisMessageInfo dump;
if (VisMessageInfo.dump != null)
{
dump = VisMessageInfo.dump;
VisMessageInfo.dump = dump.next;
dump.next = null;
}
else
{
dump = new VisMessageInfo();
}
dump._self = issuer;
dump._other = null;
dump._kind = kind;
return dump;
}
public static VisMessageInfo Create(VisReactor issuer, VisNode other, Kind kind)
{
VisMessageInfo dump;
if (VisMessageInfo.dump != null)
{
dump = VisMessageInfo.dump;
VisMessageInfo.dump = dump.next;
dump.next = null;
}
else
{
dump = new VisMessageInfo();
}
dump._self = issuer;
dump._other = other;
dump._kind = kind;
return dump;
}
void IDisposable.Dispose()
{
if (this._kind != ((Kind) 0))
{
this._kind = (Kind) 0;
this.next = dump;
dump = this;
this._other = null;
this._self = null;
}
}
public bool isSeeEvent
{
get
{
return ((this._kind & Kind.SeeEnter) == Kind.SeeEnter);
}
}
public bool isSpectatingEvent
{
get
{
return (((((int) this._kind) - 1) & ((int) Kind.SeeEnter)) == ((int) Kind.SeeEnter));
}
}
public VisReactor issuer
{
get
{
return this._self;
}
}
public bool isTwoNodeEvent
{
get
{
return (this._kind > Kind.SpectatorExit);
}
}
public Kind kind
{
get
{
return this._kind;
}
}
public VisNode other
{
get
{
return this._other;
}
}
public VisNode seeer
{
get
{
return this.spectator;
}
}
public VisNode seenNode
{
get
{
return this.spectated;
}
}
public VisNode self
{
get
{
return this._self.node;
}
}
public VisNode sender
{
get
{
return this._self.node;
}
}
public VisNode spectated
{
get
{
return (!this.isSeeEvent ? this.self : this._other);
}
}
public VisNode spectator
{
get
{
return (!this.isSpectatingEvent ? this.self : this._other);
}
}
public VisNode target
{
get
{
return this._other;
}
}
public enum Kind : byte
{
SeeAdd = 5,
SeeEnter = 1,
SeeExit = 3,
SeeRemove = 7,
SpectatedEnter = 2,
SpectatorAdd = 8,
SpectatorExit = 4,
SpectatorRemove = 10
}
}