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SpaceW - Procedural Universe [Planetarium]

SpaceW is procedural universe generator simulator.

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Current Engine version support

Unity 5.4.1f1 (Windows) Unity 5.6.0b3 (Linux)

Current OS/API support

  • DirectX 11 (Shader Model 5.0)
  • OpenGL 4.5 (Experimental)

Warning

  • This is hobby project.
  • Project under active development.
  • Project can be sold. Contact me.

Install

  • Clone the repository.
  • Open project in Unity.
  • Open 'Scene' scene.
  • Profit!

Contribution guidelines

  • Fork the repository.
  • Make your changes in separate branch [Git Flow].
  • Create pull request.

TODO

  • Infinite coordinate system.
  • Replace LOD system.
  • Replace atmosphere with volumetric stuff.
  • Other stuff will be in trello.

License

  • The 3-Clause BSD License

Extra

  • Some shader code was ported to Unity from Space Engine.
  • Some code contain shit and dirty magic.
  • Some stuff may not work.
  • Codestyle somewhere is very bad.
  • Zameran is stupid.

References

Contact me

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Procedural space simulator.

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  • C# 69.0%
  • HLSL 21.8%
  • ShaderLab 7.9%
  • GLSL 1.3%