Minotaur is a C# OpenGL game development framework, I created after Microsoft abandoned XNA.
This repository contains two projects with the main library in minotaur. This includes both the runtime library and a content pipeline library for transforming graphics, model and other resources into fast loading format for the runtime library.
The second project is a collection of tests for various aspects of the framework. Of note is MinotaurTests.Common wich contains some common extenions and an implementation of an Imidiate Mode GUI.