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RolePlayingDevelopment

Library to help generate locations and people for my tabletop games.

Currently the setting of the generated locations and people are in a generic fantasy setting.

Hopefully I'll be able to create more settings as time goes on, but for now I just need to get the library in place.

Character Development

A person can be described with the following:

  • First Name
  • Family Name
  • Description
    • Created with PersonDescriptorFactory
  • Job
    • Still working on how to describe jobs
  • Race

IPersonDescriptor/PersonDescriptorFactory

Any class that happens to implement the IPersonDescriptor can be called upon by the PersonDescriptorFactory to generate descriptions.

At the moment descriptions will always be [Description1] and [Description2].

City Development

Cities are generated from Neighborhoods.

Neighborhoods are created from Buildings.

Buildings have a type as well as inhabitants (see person in character development).

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Helper classes to generate towns/people and stuff for tabletop RPG's

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