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Pomodoro Project

Introduction

This is a hobby project of a simple application used to simulate a pomodoro app, used when studying and doing tasks where you can have cycles of focus when you are either working, doing a small rest or in a long rest.

Tools Choices

This repository is implemented in C#, UWP and MVVM Light. The choice of using these to develop the application is due to my previous knowledge in C# thanks to a few small personal projects on the Unity3D game engine and my curiosity towards the Windows applications development workflow. To assist the implementation of a code easy to maintain and increase the complexity if necessary in the future I chose to use MVVM Light to create a code architecture in which I divide my project in Views, Models and ViewModels, which is similar to the MVC pattern.

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