Skip to content

ktsn/BakenekoVoxel

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

16 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Bakeneko Voxel Model

  • Create voxel model by using MagicaVoxel.
    • Export .obj and .png (texture) file for Blender.
  • Configure armature by using Blender.
    • Import .obj and map the model and bones.
    • Export .fbx file to use it in Unity.
  • Make the model usable in VRChat in Unity.
    • Import .fbx file.
    • You need to import and map texture .png file with the model.

References

About

Bakeneko voxel model

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published