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Requirements:

Mono 1.1.9 or later with Gtk# 2.4.0 or later. Gpremacy will run on any system on which both Mono and Gtk# can run, including Windows 2000, XP and Linux.

Compiling:

You shouldn't need to. The distribution you received should have a bin/Debug or bin/Release directory with a .exe file. Look below at "Running the game". If you really want to compile the game, you will need a recent copy of MonoDevelop. Open the Gpremacy.mds file in MonoDevelop and hit Compile.

Running the game:

Gpremacy requires Mono be installed. If your computer has not caught Mono, visit http://go-mono.com/ .  Once you have momo, all you need to do is run the game executable with your mono environment. An example would be:
       
mono bin/Debug/gpremacy-mono.exe

Playing the game:

Look here for documentation: http://gpremacy.pugsplace.net/wiki/How_To_Play

Acknowledgements:

Chris Jones for demanding I write this.
My parents for smiling and nodding.
Larry Ewing for the profile image of Tux used in the logo.
The Freeciv project for their GPL'd unit and flag graphics.
The Free Software Foundation for hosting Gpremacy.
Richard Stallman for starting the Free Software movement.
Richard Stallman for taking the time to insult Gpremacy over Christmas 2001.
Novell and the Mono team for a great framework.
The NSIS team for making the creation of a sweet Windows installer painless.
Dave Small for acting as taskmaster for this project.
James Pollard for repeating that the GUI doesn't make sense.
Katie Piburn for wanting to push the button.
Supremacy Games, Inc., for being the inspiration.


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GPL-licensed "Risk"-like game set in the near future between the superpowers with macroeconomics and nuclear weapons.

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