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BSONClient.cs
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BSONClient.cs
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//------------------------------------------------------------------------------
// <auto-generated>
// Dieser Code wurde von einem Tool generiert.
// Laufzeitversion:4.0.30319.2012
//
// Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn
// der Code erneut generiert wird.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Net.Sockets;
using System.Net;
using System.IO;
using Kernys.Bson;
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using TcpBsonClient;
using System.Text;
public class BSONClient : MonoBehaviour
{
//private TcpClient client;
private const Int32 PORT = 9999;
private const string SERVER_ADDR = "192.168.1.1";
private CmdManager cmdMgr;
internal Boolean socket_ready = false;
internal String input_buffer = "";
private TcpClient tcp_socket;
private NetworkStream net_stream;
private BinaryWriter socket_writer;
private IObserver observer;
void Update()
{
readSocket();
writeSocket ();
}
void Awake()
{
this.cmdMgr = new CmdManager ();
setupSocket();
}
void OnApplicationQuit()
{
closeSocket();
}
public void addObserver (IObserver observer)
{
this.observer = observer;
}
private void setupSocket()
{
try
{
tcp_socket = new TcpClient();
tcp_socket.Connect(IPAddress.Parse(SERVER_ADDR), PORT);
net_stream = tcp_socket.GetStream();
socket_writer = new BinaryWriter(net_stream);
socket_ready = true;
}
catch (Exception e)
{
// Something went wrong
Debug.Log("Socket error: " + e);
}
}
public void closeSocket()
{
if (!socket_ready)
return;
socket_writer.Close();
tcp_socket.Close();
socket_ready = false;
}
public void addServerCmd(IServerCmd cmd)
{
cmdMgr.addServerCmd (cmd);
}
private void readSocket()
{
//Console.WriteLine(" - Try to read!");
if (!socket_ready)
return;
if (net_stream.DataAvailable && net_stream.CanRead) {
//Debug.Log("Read Socket");
try {
// decrypt ?
BSONObject obj = null;
obj = SimpleBSON.Load( ByteStreamParser.parseStream(net_stream));
IClientCmd clientCmd = cmdMgr.decodeBSON(obj);
if (clientCmd != null)
{
this.observer.addClientCmd (clientCmd);
}
else
{
Debug.LogError("ClientCmd not parsed !");
}
} catch (Exception e) {
Debug.LogError ("Exception:"+ e);
}
}
}
private void writeSocket()
{
if (!socket_ready)
return;
Queue<IServerCmd> srvCmdList = this.cmdMgr.getServerCmds ();
if (srvCmdList.Count <= 0)
return;
//Debug.Log("Write Socket");
for (var i=0; i < srvCmdList.Count; i++)
{
IServerCmd cmd = srvCmdList.Dequeue();
BSONObject obj = cmd.encode();
byte[] raw = SimpleBSON.Dump(obj);
socket_writer.Write(raw, 0, raw.Length);
socket_writer.Flush();
//Debug.Log (" - Command written!");
}
}
}