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VSDotnet

VSDotnet is a project launched to use the CarSim provided by Mechanical Simulation in C#.

The main goal is to represent the results simulated in CarSim in Unity, as provided in Unreal Engine.

We started development with permission from Mechanical Simulation via Virtual Mecanical Simulation, a Japanese distributor, to develop the software based on the plugin on Unreal Engine. Please note, however, that there is no support for both in this project itself.

We have completed the basic work on Unity and are currently developing VsConnect and other features while debugging.

System Requirements

Windows x64

Visual Studio 2015 more

Unity 2019.1 more

CarSim 2019.1.1

Tutrial

https://github.com/BestMediaDeveloper/VsDotnet/blob/master/Documents/Tutrial.md

Current Status and Future

Finish coding and basic debugging with Unity/CarSim. Continue debugging and organize code.

VS Connect server under development

Unity VS Connect server under development

VS Connect Client Not Started

Development Company

BestMedia

https://www.bestmedia.co.jp

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  • C# 100.0%