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VideoWindow.xaml.cs
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/
VideoWindow.xaml.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
namespace TastyTradeReader
{
/// <summary>
/// Interaction logic for VideoWindow.xaml
/// </summary>
public partial class VideoWindow : Window
{
FeedItem m_fi;
bool bSaveSwitch = false;
public VideoWindow ()
{
InitializeComponent ();
}
public void StartFeed (FeedItem fi)
{
m_fi = fi;
InitializeComponent ();
ucMediaPlayer1.ImageFile = fi.Image;
ucMediaPlayer1.MovieFile = fi.Movie;
}
private void Video_Window_OnLoaded (object sender, RoutedEventArgs e)
{
this.Height = Properties.Settings.Default.VidHeight;
this.Width = Properties.Settings.Default.VidWidth;
bSaveSwitch = true;
}
private void Window_SizeChanged (object sender, SizeChangedEventArgs e)
{
if (bSaveSwitch)
{
Properties.Settings.Default.VidHeight = this.Height;
Properties.Settings.Default.VidWidth = this.Width;
Properties.Settings.Default.Save ();
}
}
}
}