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EmuTarkov-Modules

Client-side runtime patches to alter the client's behaviour.

Modules

  • EmuTarkov.Common: utilities used across modules.
  • EmuTarkov.Core: required patches for the game to run.
  • EmuTarkov.SinglePlayer: simulating online game offline.

Setup

All dependencies are provided, no additional setup required.

Build

  1. Visual Studio -> menubar -> rebuild.
  2. Copy-paste Shared/Nlog.config.nlog into Build/<Configuration>/.
  3. Copy-paste Shared/References/Assembly-CSharp.dll into Build/<Configuration>/.

Run

  1. Follow the build instructions
  2. Copy-paste all files inside Build/<Configuration>/ into EscapeFromTarkov_Data/Managed/, overwrite when prompted.

Credits

  • stx09: almost all the patches
  • craik: almost all the patches
  • InNoHurryToCode: initial code + refactoring into modules

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  • C# 100.0%