Our group game project for our Mobile Games class CIS 35 @ Cabrillo for Spring 2019. Created in Unity (2017).
- A turn based RPG set in a futuristic dystopian city, where you and the other rebels must work together to free the populace.
- (Subject to change still)
- Overworld Exploration
- Turn Based RPG Combat (w/ a twist)
- Minigames depending on moves used
- TBD
- Players are dropped into a dystopian world and experience its cold alien setting. Only to gather the tools they need to liberate the populace and slowly bring life and warmth back into society.
- Warren Ngoun (warren.ngoun@gmail.com)
- Christopher Perez (chrisperez811998@gmail.com)
- Ethan Osborne Berman (ethberman@gmail.com)
- Pablo Castillo (r3dg3ar@hotmail.com)
- Prof. Steve
- Game Design Workshop
- Unity in Action
- Blender
- Blender Guide: https://www.katsbits.com/tutorials/blender/character-beginning.php
- Donut Birbs
- Brackeys YouTube Tutorials (https://www.youtube.com/user/Brackeys)
- Unity Threads on "AI" Pathing: https://forum.unity.com/threads/solved-random-wander-ai-using-navmesh.327950/
- Multiple sources on Nav Meshs & Nav Mesh Agents: https://www.youtube.com/watch?v=CHV1ymlw-P8, https://docs.unity3d.com/Manual/nav-MoveToClickPoint.html, https://www.youtube.com/watch?v=GANwdCKoimU