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RipRally

This is the version I created becuase the IOS cloud build kept failing. It failed sayign that it couldnt find the UnityAds plugin. I upgraded to Unity 2020 and it still failed albeit with a different error So I created an empty unity project and gradually added all the assets.

Other versions are: RipRally-Copy This is the 2019 version that wouldn't cloud build RipRally-Failed This is Unity2020.3 version wouldn't cloud build RipRally-Failed2 Copy of Failed

16/4/2-21 So I got all the way to the RaceSelector Scene. Then the Excavating hung It was cos the desert terrain had no terraindata

19/4 Latest crap - UnityAds callback isn't firing

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