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A simple RTS, which uses blood as only resource for constructing buildings

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Necrosynthesia (Prototype)

Further development of Necrosynthesia will take place in a private repository. I will still leave this repository as it is so people may learn from it :) Also I may still occasionally update the unity version. If you are interested in how the game develops, you can follow me on twitter and itch.io.

Necrosynthesia is a simple RTS, with the following rules:

  • Units are built for no costs at all
  • For constructing a building you need blood
  • Blood is provided by sacrificing units

These rules force the player to consider whether it is worth building a new building and sacrificing valuable units.

What is working

  • Constructing a player base
  • Basic camera movement
  • Buildings and Units are selectable
  • Units are put in a build queue by pressing 'I' and are then produced after a specific time
  • Barracks can now be built by sacrificing 3 units
  • UI! Build buildings and units via the actions menu on the bottom right of the screen!
  • Unit movement

What is missing

  • Support for multiple (CPU-)players
  • Attack system
  • Player starting points
  • AI
  • Winning conditions
  • Fog of war
  • At least one nice map
  • More units/buildings
  • Polish
  • Balancing
  • Everything else, I forgot to list here ;)

Downloads

License

MIT License

Copyright (c) 2019 Alexander Erlemann

Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

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A simple RTS, which uses blood as only resource for constructing buildings

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