EGScript is a scripting language made for games, based on nickcano's fork of improvements of Jeremic's tibiasignal scripting language, translated from C++ to C#, with added features (new features include tables, +=, -= operators, global variables).
- Decide if it should be possible to change global variables after initialization or not
- Modulo (%) and exponent (^) operators
- Improved classes (private access modifier)