Tuesday is a generic C# Tiled (.tmx) serializer and deserializer and a set of Unity editor scripts that allow you to drag and drop TMX files into your scene, make edits, and save back out as TMX files.
The goals of this project are full support of the TMX file format, feature parity with the standalone Tiled map editor, and minimal dependencies.
To add as a Unitypackage, download as from the itch.io page.
To add as a Git submodule:
git submodule add https://github.com/ShreveportArcade/Tuesday.git Assets/Tuesday
- Drag and Drop TMX files into the Scene View or Hierarchy
- External Tile Set support (TSX files)
- CSV, Base64, GZIP, and zLib encoding/decoding
- Collision geometry support
- Tiled Object support
- Paint individual tiles in Unity
- Paint Terrains in Unity
- Export your changes back out as TMX/TSX files
- minimal component requirements
- Compartmentalize TileMapEditor code
- Paint Wang Tiles
- Template Group (TGX) support
- feature parity with Tiled standalone