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COMP8901-AI-Pacman

Author: Davis Pham

Not actually only pacman.

Run Instructions

  1. Copy Assets folder to root of exe (has level0.txt, level1.txt and shooter.rules) (see example_director.png)
  2. Run .exe

Run from Editor Instructions

Project built with Unity 2018.4.13f1 (LTS)

  1. Install Unity 2018.4.13f1 (LTS)
  2. Open root folder with Unity 2018.4.13f1 (LTS)
  3. In asset view window, go to folder Scenes and open Main Menu
  4. Press play button

Build from Editor Instructions

From the editor...

  1. At top left, File > Buld Settings...
  2. Select PC, Mac & Linux Standalone from platform list
  3. Press Build
  4. Select location to build to

Location of AI Algorithms

From git repository

AI Location
A* Pathfinding Assets/Scripts/Pathfinding/AStar.cs
State Machine Assets/Scripts/Pacman/GhostAI_FSM.cs
Rule Based Systems Assets/Scripts/RuleSystem/RuleSystem.cs
N-Gram Assets/Scripts/NGram/NGramString.cs
Artificial Neural Network Assets/Scripts/ANN/ArtificalNerualNetwork.cs

External Assets

Icon sprites obtained from https://game-icons.net/

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