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Chaos_CSharp

Rewrite of Chaos% in C#

The language used for the currenlty released Chaos% version (AutoHotkey, http://www.ahkscript.org) is not particularly object oriented (and messy in other places as well) which makes dealing with the increasing number of effects more and more cumbersome. There are also a bunch of things that I want to change which require a complete overhaul of the mod anyway, so it seems like a suitable time to switch to a different language. Obviously a complete rewrite takes a good amount of time to get right, so this won't be finished overnight.

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