/
CPU.cs
254 lines (203 loc) · 7.92 KB
/
CPU.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
using System;
using System.Collections.Generic;
using MipSim.CPUComponents;
using MipSim.Instructions;
namespace MipSim
{
public class CPU
{
private readonly GenericMemory _registerFile;
private readonly GenericMemory _dataMemory;
private readonly ProgramCounter _pc;
private readonly InstructionMemory _instructions;
private readonly ProcedureStack _stack;
public int ClockCycle { get; private set; }
private int _instructionExecution;
private bool _isStalled;
private readonly Queue<Instruction> _instructionQueue;
private readonly HashSet<int> _awaitingRegisters;
private readonly Dictionary<int, int> _forwardedRegisters;
public readonly List<ExecutionRecordList> ExecutionRecords;
public readonly BTB Predictor;
public static CPU Instance;
public CPU()
{
_registerFile = new GenericMemory(16);
_dataMemory = new GenericMemory(16);
_pc = new ProgramCounter();
_instructions = new InstructionMemory();
_stack = new ProcedureStack();
IsReady = false;
ClockCycle = 0;
_instructionExecution = 0;
_isStalled = false;
_instructionQueue = new Queue<Instruction>();
_awaitingRegisters = new HashSet<int>();
_forwardedRegisters = new Dictionary<int, int>();
ExecutionRecords = new List<ExecutionRecordList>();
Predictor = new BTB();
_registerFile.Write(0, 0);
Instance = this;
}
public bool IsReady { get; private set; }
public Dictionary<int, string> ParseCode(string[] code)
{
var errors = new Dictionary<int, string>();
for(int i = 0; i < code.Length; ++i)
{
try
{
_instructions.Add(Parser.ParseInstruction(code[i], i));
}
catch (ParserException e)
{
errors.Add(i + 1, e.Message);
}
}
if (errors.Count == 0)
IsReady = true;
return errors;
}
public void AddInstruction(Instruction instruction)
{
_instructions.Add(instruction);
IsReady = true;
}
public bool RunClock()
{
//Finished running if PC has exceeded instructions and all previous instructions have already finished running (determined by empty instruction queue)
if(!IsReady || (_pc.ArrayCounter >= _instructions.Count && _instructionQueue.Count == 0))
return false;
_awaitingRegisters.Clear();
_forwardedRegisters.Clear();
if (_pc.ArrayCounter < _instructions.Count && !_isStalled)
{
var inst = (Instruction) _instructions[_pc.ArrayCounter].Clone();
inst.Initialize(_instructionExecution++);
_instructionQueue.Enqueue(inst);
}
Instruction[] instructionQueueArray = _instructionQueue.ToArray();
bool isJumpTaken = false;
int jumpIndex = 0;
_isStalled = false;
ExecutionRecords.Add(new ExecutionRecordList());
//Run other stages for previous instructions in queue
for (int i = 0; i < instructionQueueArray.Length; ++i)
{
Instruction instruction = instructionQueueArray[i];
//If stall is needed do not advance any further instructions
if (!instruction.AdvanceClock())
{
_isStalled = true;
break;
}
AddExecutionRecord(instruction);
//Mark register as awaiting values
if (instruction.WriteAwaiting != -1)
_awaitingRegisters.Add(instruction.WriteAwaiting);
//Add forwarded values
if (instruction.ForwardedRegister.HasValue)
_forwardedRegisters[instruction.WriteAwaiting] = instruction.ForwardedRegister.Value;
if(instruction.ClearAwaiting)
instruction.ClearAwaits();
if (instruction.JumpData != null && !isJumpTaken)
{
var jumpData = instruction.JumpData;
if (jumpData.IsJumpTaken)
{
_pc.Jump(jumpData);
instruction.JumpData.IsJumpTaken = false;
isJumpTaken = true;
jumpIndex = i;
}
}
}
//Discards instructions after jump or branch statement
if (isJumpTaken)
{
_instructionQueue.Clear();
for(int i = 0; i <= jumpIndex; ++i)
_instructionQueue.Enqueue(instructionQueueArray[i]);
}
//Dequeue finished instructions
if (instructionQueueArray[0].RelativeClock == 4)
_instructionQueue.Dequeue();
//If no jumps were taken advance program counter by 4
if (!isJumpTaken && !_isStalled && _pc.ArrayCounter < _instructions.Count)
_pc.Advance();
ClockCycle++;
return true;
}
public void AddExecutionRecord(Instruction instruction)
{
switch (instruction.RelativeClock)
{
case 0:
ExecutionRecords[ClockCycle].Add(new ExecutionRecord(ExecutionType.Fetch, instruction.GetFetch(), instruction.ExecutionOrder, instruction));
break;
case 1:
ExecutionRecords[ClockCycle].Add(new ExecutionRecord(ExecutionType.Decode, instruction.GetDecode(), instruction.ExecutionOrder, instruction));
break;
case 2:
ExecutionRecords[ClockCycle].Add(new ExecutionRecord(ExecutionType.Execute, instruction.GetExecute(), instruction.ExecutionOrder, instruction));
break;
case 3:
ExecutionRecords[ClockCycle].Add(new ExecutionRecord(ExecutionType.Memory, instruction.GetMem(), instruction.ExecutionOrder, instruction));
break;
case 4:
ExecutionRecords[ClockCycle].Add(new ExecutionRecord(ExecutionType.Writeback, instruction.GetWriteback(), instruction.ExecutionOrder, instruction));
break;
}
}
public int Load(int address)
{
return _dataMemory.Read(address >> 2);
}
public void Store(int address, int value)
{
_dataMemory.Write(address >> 2, value);
}
public int RegRead(int register)
{
return _registerFile.Read(register);
}
public void RegWrite(int register, int value)
{
if(register == 0)
throw new UnauthorizedAccessException();
_registerFile.Write(register, value);
}
public bool IsRegisterReady(int register)
{
return !_awaitingRegisters.Contains(register);
}
public bool IsRegisterForwarded(int register)
{
return _forwardedRegisters.ContainsKey(register);
}
public int GetForwardedRegister(int register)
{
return _forwardedRegisters[register];
}
public void StackPush(int address)
{
_stack.Push(address);
}
public int StackPop()
{
return _stack.Pop();
}
public int StackPeek()
{
return _stack.Peek();
}
public int GetPC()
{
return _pc.RealCounter;
}
public int GetArrayPC()
{
return _pc.ArrayCounter;
}
}
}