forked from michaelmob/WebMCam
/
Audio_Capture.cs
56 lines (47 loc) · 1.04 KB
/
Audio_Capture.cs
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using System;
using NAudio.Wave;
namespace WebMCam
{
class Audio_Capture
{
public WasapiLoopbackCapture Source = null;
public WaveFileWriter File = null;
public bool Recording = false;
public void Start(string path)
{
Source = new WasapiLoopbackCapture();
Source.DataAvailable += new EventHandler<WaveInEventArgs>(waveSource_DataAvailable);
Source.RecordingStopped += new EventHandler<StoppedEventArgs>(waveSource_RecordingStopped);
File = new WaveFileWriter(path, Source.WaveFormat);
Source.StartRecording();
Recording = true;
}
public void Stop()
{
try { Source.StopRecording(); }
catch { }
Recording = false;
}
void waveSource_DataAvailable(object sender, WaveInEventArgs e)
{
if (File != null)
{
File.Write(e.Buffer, 0, e.BytesRecorded);
File.Flush();
}
}
void waveSource_RecordingStopped(object sender, StoppedEventArgs e)
{
if (Source != null)
{
Source.Dispose();
Source = null;
}
if (File != null)
{
File.Dispose();
File = null;
}
}
}
}