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Project Created for the master Thesis during sommer 2021. Project is created in Unity.

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DrunkDuckling/ARBIoT-Master

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ARBIoT-Master

Project Created for the master Thesis during sommer 2021. Project is created in Unity.

Objectives for project and report

Learning objectives - Knowledge

The student
  • is able to account for relevant engineering skills based on the highest level of international research within the subject area of the programme
  • has a good understanding of - and be able to reflect on - relevant knowledge within the subject area of the programme
  • is able to identify relevant scientific problems within the subject area of the programme

Learning objectives - Skills

The student
  • is able to assess, select and apply scientific methods, tools and competencies within the subject area of the course
  • is able to present novel analysis and problem-solving models
  • is able to explain and discuss relevant professional and scientific problems
  • is able to communicate in writing in a clear and understandable manner

Learning objectives - Competences

The student
  • is able to manage work and development situations that are complex and unforeseen and require new solution models
  • is able to independently initiate and carry out discipline-specific and crossdisciplinary cooperation and to assume professional responsibility
  • is able to independently take responsibility for his/her own professional development and specialization
  • is able to disseminate research-based knowledge

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Project Created for the master Thesis during sommer 2021. Project is created in Unity.

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