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Bunkerbewohner/Towers
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This is just a small test project with C# and XNA using Mesh instancing. I started integrating JigLibX to get some physics going as well, but I didn't finish. Currently I cannot work on this project but maybe in future I will. The runnable program now does nothing more than displaying N instances of one mesh. Instances can be added by pressing '+' (and CTRL to speed it up). Also you can move through the world with mouse and WSAD. What i originally intended was to build moving platforms and towers (hence the name), where you could jump around Quake style. If I get around to it I will continue working on it.
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Mesh instancing experiment with XNA and so far not properly utilized JigLibX
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