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Kestrel.cs
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Kestrel.cs
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using System;
using System.Collections.Generic;
using System.Linq;
using KSP.IO;
using UnityEngine;
namespace Khylib
{
public class KestrelPartmodule : PartModule
{
public override void OnAwake()
{
Immortal.AddImmortal<NetworkView>();
Immortal.AddImmortal<Kestrel>();
}
}
[RequireComponent(typeof(NetworkView))]
public class Kestrel : MonoBehaviour
{
public const int NetworkVersion = 1;
public const int UtCompressRatio = 10000;
private Window _kestrelWindow;
private Window _chatWindow;
private const int Port = 25290;
private bool _updateGui;
private int _lastUpdateSecond = DateTime.UtcNow.Second;
private int _lastTimewarpIndex = -1;
public void Start()
{
networkView.observed = this;
networkView.stateSynchronization = NetworkStateSynchronization.Off;
}
public void Update()
{
var runPerSecondUpdates = _lastUpdateSecond != DateTime.UtcNow.Second;
if (runPerSecondUpdates)
_lastUpdateSecond = DateTime.UtcNow.Second;
if (Network.isServer)
{
if (FlightGlobals.fetch != null && FlightGlobals.Vessels != null)
foreach (var vessel in FlightGlobals.Vessels.Where(v => v.networkView == null))
CreateVessel(vessel);
if (runPerSecondUpdates || TimeWarp.fetch != null && _lastTimewarpIndex != TimeWarp.CurrentRateIndex)
{
var ut = Planetarium.GetUniversalTime();
var longTime = (long)(ut * UtCompressRatio);
networkView.RPC("SetGlobals", RPCMode.Others, (int)(longTime / uint.MaxValue), (int)longTime, TimeWarp.CurrentRateIndex);
_lastTimewarpIndex = TimeWarp.CurrentRateIndex;
}
}
else if (Network.isClient && FlightGlobals.fetch != null)
{
var toKill = new List<Vessel>();
foreach (var vessel in FlightGlobals.Vessels.Where(v => v != FlightGlobals.ActiveVessel))
{
if (vessel.networkView == null)
toKill.Add(vessel);
else if (vessel.networkView.isMine)
vessel.networkView.RPC("GiveOwnership", RPCMode.Server);
}
foreach (var vessel in toKill)
vessel.Die();
if (FlightGlobals.ActiveVessel != null)
{
if (FlightGlobals.ActiveVessel.networkView == null)
CreateVessel(FlightGlobals.ActiveVessel);
else if (FlightGlobals.ActiveVessel.networkView.isMine == false)
FlightGlobals.ActiveVessel.GetComponent<VesselNetworker>().GiveOwnership();
}
}
if (_updateGui)
{
RefreshWindow();
_updateGui = false;
}
if (!Input.GetKeyDown(KeyCode.F11))
return;
if (_kestrelWindow == null)
{
_kestrelWindow = new Window("Kestrel") { WindowRect = new Rect(200, 200, 200, 200), Contents = new List<IWindowContent>() };
_updateGui = true;
}
else
_kestrelWindow.IsRendered = !_kestrelWindow.IsRendered;
}
private void RefreshWindow()
{
if (_kestrelWindow == null)
_kestrelWindow = new Window("Kestrel") { WindowRect = new Rect(200, 200, 200, 200), Contents = new List<IWindowContent>() };
_kestrelWindow.Contents.Clear();
if (Network.isServer || Network.isClient)
{
_kestrelWindow.Contents.Add(new Label(Network.isServer ? "Server" : "Client"));
if (Network.isServer)
_kestrelWindow.Contents.Add(new Scroller(Network.connections.Select(n => (IWindowContent)new Label(n.ipAddress)).ToArray()));
_kestrelWindow.Contents.Add(new Button("Toggle chat window", ToggleChatWindow));
_kestrelWindow.Contents.Add(new Button("Disconnect", Disconnect));
}
else
{
_kestrelWindow.Contents.Add(new TextBox("", ""));
_kestrelWindow.Contents.Add(new Button("Connect (ip address)", ConnectToIp));
_kestrelWindow.Contents.Add(new Button("Host session", HostSession));
}
_kestrelWindow.WindowRect = _kestrelWindow.WindowRect.Set(200, 200);
}
private static void Disconnect()
{
Network.Disconnect(1000);
}
private void ToggleChatWindow()
{
if (_chatWindow == null)
_chatWindow = new Window("Kestrel Chat") { WindowRect = new Rect(200, 200, 400, 300), Contents = new List<IWindowContent> { new Scroller(new IWindowContent[] { new Label("") }), new TextBox("", "", SendChatMessage) } };
else
_chatWindow.IsRendered = !_chatWindow.IsRendered;
}
private void SendChatMessage(string s)
{
networkView.RPC("OnChatMessage", RPCMode.All, "A name", s);
}
private void HostSession()
{
if (Network.isClient || Network.isServer)
{
ErrorPopup.Error("Cannot host server: Already connected");
return;
}
Network.InitializeServer(10, Port, !Network.HavePublicAddress());
}
private void ConnectToIp()
{
if (Network.isClient || Network.isServer)
{
ErrorPopup.Error("Cannot connect: Already connected");
return;
}
if (FlightGlobals.fetch != null && FlightGlobals.ActiveVessel != null)
{
ErrorPopup.Error("Cannot connect while in flight mode, please go to KSC.");
return; // best solution would be main menu option, but I'm not Squad
}
Network.Connect(((TextBox)_kestrelWindow.Contents[0]).Value, Port);
}
private void CreateVessel(Vessel vessel)
{
var id = Network.AllocateViewID();
vessel.gameObject.AddNetworkView(id);
vessel.gameObject.AddComponent<VesselNetworker>();
var cfg = new ConfigNode();
vessel.protoVessel.Save(cfg);
networkView.RPC("AllocVessel", RPCMode.Others, id, IOUtils.SerializeToBinary(cfg));
}
public void OnPlayerConnected(NetworkPlayer player)
{
foreach (var nv in FlightGlobals.Vessels.Select(v => v.networkView).Where(n => n != null))
nv.SetScope(player, false);
networkView.RPC("VersionCheck", player, FlightState.lastCompatibleMajor, FlightState.lastCompatibleMinor, FlightState.lastCompatibleRev, NetworkVersion);
print(player.guid + " with ip " + player.ipAddress + " connected");
_updateGui = true;
}
public void OnServerInitialized()
{
print("Sucessfully hosted server");
_updateGui = true;
}
public void OnConnectedToServer()
{
print("Connected to server");
_updateGui = true;
}
public void OnPlayerDisconnected(NetworkPlayer player)
{
print(player.guid + " with ip " + player.ipAddress + " disconnected");
_updateGui = true;
}
public void OnDisconnectedFromServer(NetworkDisconnection reason)
{
print("Disconnected: " + reason);
ErrorPopup.Error("Disconnected from server: " + reason);
var game = GamePersistence.LoadGame("kestrel", HighLogic.SaveFolder, false, false);
if (game == null)
print("ERROR: Kestrel.sfs persistence file not found! Not reverting to original state!");
else
{
HighLogic.CurrentGame = game;
HighLogic.CurrentGame.flightState.Load();
}
_updateGui = true;
}
public void OnFailedToConnect(NetworkConnectionError reason)
{
print("Failed to connect: " + reason);
ErrorPopup.Error("Failed to connect to server: " + reason);
_updateGui = true;
}
[RPC]
public void VersionCheck(int kspMajor, int kspMinor, int kspRev, int kestrel)
{
if (Network.isServer)
{
print("Warning: VersionCheck called on server");
return;
}
if (FlightState.lastCompatibleMajor != kspMajor || FlightState.lastCompatibleMinor != kspMinor || FlightState.lastCompatibleRev != kspRev)
{
ErrorPopup.Error("Incompatible KSP versions, disconnected");
print("Incompatible KSP versions\nMine: " + FlightState.lastCompatibleMajor + "." + FlightState.lastCompatibleMinor + "." + FlightState.lastCompatibleRev + "\nTheirs: " + kspMajor + "." + kspMinor + "." + kspRev);
Network.Disconnect(200);
}
else if (NetworkVersion != kestrel)
{
ErrorPopup.Error("Incompatible Kestrel versions, disconnected");
print("Incompatible Kestrel versions\nMine: " + NetworkVersion + "\nTheirs: " + kestrel);
Network.Disconnect(200);
}
else
{
print("Saving : " + GamePersistence.SaveGame("kestrel", HighLogic.SaveFolder, SaveMode.OVERWRITE));
foreach (var vessel in FlightGlobals.Vessels.ToArray())
vessel.Die();
networkView.RPC("Handshake", RPCMode.Server);
}
}
[RPC]
public void Handshake(NetworkMessageInfo info)
{
if (Network.isServer)
{
foreach (var vessel in FlightGlobals.Vessels.Where(v => v.networkView != null))
{
var cfg = new ConfigNode();
vessel.protoVessel.Save(cfg);
networkView.RPC("AllocVessel", info.sender, vessel.networkView.viewID, IOUtils.SerializeToBinary(cfg));
}
foreach (var nv in FlightGlobals.Vessels.Select(v => v.networkView).Where(n => n != null))
nv.SetScope(info.sender, true);
}
else
print("Warning: Handshake called on client");
}
[RPC]
public void AllocVessel(NetworkViewID id, byte[] binaryCfg)
{
if (FlightGlobals.Vessels.Any(v => v.networkView != null && v.networkView.viewID == id))
return;
var cfg = (ConfigNode)IOUtils.DeserializeFromBinary(binaryCfg);
var protovessel = new ProtoVessel(cfg, HighLogic.CurrentGame.flightState);
protovessel.orbitSnapShot.meanAnomalyAtEpoch += 1;
protovessel.Load(HighLogic.CurrentGame.flightState);
var vessel = protovessel.vesselRef;
vessel.gameObject.AddNetworkView(id);
vessel.gameObject.AddComponent<VesselNetworker>();
}
[RPC]
public void SetGlobals(int largeUt, int smallUt, int timewarpIndex, NetworkMessageInfo info)
{
var packetTime = Network.time - info.timestamp;
var longUt = largeUt * uint.MaxValue + smallUt;
Planetarium.SetUniversalTime((double)longUt / UtCompressRatio + packetTime * TimeWarp.CurrentRate);
TimeWarp.SetRate(timewarpIndex, true);
}
[RPC]
public void OnChatMessage(string sender, string message)
{
((Label)((Scroller)_chatWindow.Contents[0]).Contents[0]).Text += "<" + sender + "> " + message + "\n";
}
}
[RequireComponent(typeof(Vessel), typeof(NetworkView))]
public class VesselNetworker : MonoBehaviour
{
public void Start()
{
networkView.observed = this;
networkView.stateSynchronization = NetworkStateSynchronization.Unreliable;
}
public void OnSerializeNetworkView(BitStream stream, NetworkMessageInfo info)
{
var vessel = GetComponent<Vessel>();
if (stream.isWriting)
{
var eccentricity = (float)vessel.orbit.eccentricity;
var semiMajorAxis = (float)vessel.orbit.semiMajorAxis;
var inclination = (float)vessel.orbit.inclination;
var lan = (float)vessel.orbit.LAN;
var argumentOfPeriapsis = (float)vessel.orbit.argumentOfPeriapsis;
var meanAnomalyAtEpoch = (float)vessel.orbit.meanAnomalyAtEpoch;
var epoch = (float)vessel.orbit.epoch;
var bodyId = FlightGlobals.Bodies.IndexOf(vessel.orbit.referenceBody);
stream.Serialize(ref eccentricity, float.Epsilon);
stream.Serialize(ref semiMajorAxis, float.Epsilon);
stream.Serialize(ref inclination, float.Epsilon);
stream.Serialize(ref lan, float.Epsilon);
stream.Serialize(ref argumentOfPeriapsis, float.Epsilon);
stream.Serialize(ref meanAnomalyAtEpoch, float.Epsilon);
stream.Serialize(ref epoch, float.Epsilon);
stream.Serialize(ref bodyId);
}
else
{
float eccentricity = 0f, semiMajorAxis = 0f, inclination = 0f, lan = 0f, argumentOfPeriapsis = 0f;
var meanAnomalyAtEpoch = 0f;
var epoch = 0f;
var bodyId = 0;
stream.Serialize(ref eccentricity, float.Epsilon);
stream.Serialize(ref semiMajorAxis, float.Epsilon);
stream.Serialize(ref inclination, float.Epsilon);
stream.Serialize(ref lan, float.Epsilon);
stream.Serialize(ref argumentOfPeriapsis, float.Epsilon);
stream.Serialize(ref meanAnomalyAtEpoch, float.Epsilon);
stream.Serialize(ref epoch, float.Epsilon);
stream.Serialize(ref bodyId);
var newOrbit = new Orbit(inclination, eccentricity, semiMajorAxis, lan, argumentOfPeriapsis, meanAnomalyAtEpoch, epoch, FlightGlobals.Bodies[bodyId]);
newOrbit.UpdateFromUT(Planetarium.GetUniversalTime());
if (vessel.packed)
{
if (vessel.Landed)
vessel.Landed = false;
if (vessel.Splashed)
vessel.Splashed = false;
vessel.orbit.UpdateFromOrbitAtUT(newOrbit, Planetarium.GetUniversalTime(), newOrbit.referenceBody);
}
else
{
vessel.SetPosition(newOrbit.pos);
vessel.SetWorldVelocity(newOrbit.vel);
}
}
}
[RPC]
public void GiveOwnership()
{
networkView.RPC("SetOwner", RPCMode.All, Network.AllocateViewID());
}
[RPC]
public void SetOwner(NetworkViewID id)
{
networkView.viewID = id;
}
public void OnDestroy()
{
if (Network.peerType != NetworkPeerType.Disconnected)
networkView.RPC("KillSelf", RPCMode.Others);
}
[RPC]
public void KillSelf()
{
var vessel = GetComponent<Vessel>();
if (vessel.state != Vessel.State.DEAD)
vessel.Die();
}
}
}