public JsonResult AddGame(string game) { if(game == null) return Json(new game(), JsonRequestBehavior.AllowGet); GameModel data = new GameModel(); JavaScriptSerializer json_serializer = new JavaScriptSerializer(); game myGame = (game)json_serializer.DeserializeObject(game); myGame = data.AddGame(myGame); return Json(myGame, JsonRequestBehavior.AllowGet); }