static void Main(string[] args) { string _title = "Dungeon Crawler"; string _version = Assembly.GetExecutingAssembly().GetName().Version.ToString(); string _creators = "Errorcodebin and RaveCode"; Console.Title = _title + " | Version " + _version + " | by " + _creators; Game prog = new Game(); prog.Start(); }
static void Main(string[] args) { Game _Game = new Game(); //start our game loop - we keep running this function until the player quits. while ( _Game.isRunning ) { _Game.Update(); } }