public void SubtractStatsUpdate(ScrimEventAggregate update) { EventAggregateTracker.SubtractFromCurrent(update); }
public ScrimEventAggregate Subtract(ScrimEventAggregate subtrahend) { Points -= subtrahend.Points; NetScore -= subtrahend.NetScore; FirstCaptures -= subtrahend.FirstCaptures; SubsequentCaptures -= subtrahend.SubsequentCaptures; FirstCapturePoints -= subtrahend.FirstCapturePoints; SubsequentCapturePoints -= subtrahend.SubsequentCapturePoints; Kills -= subtrahend.Kills; Deaths -= subtrahend.Deaths; Headshots -= subtrahend.Headshots; HeadshotDeaths -= subtrahend.HeadshotDeaths; Suicides -= subtrahend.Suicides; Teamkills -= subtrahend.Teamkills; TeamkillDeaths -= subtrahend.TeamkillDeaths; RevivesGiven -= subtrahend.RevivesGiven; RevivesTaken -= subtrahend.RevivesTaken; DamageAssists -= subtrahend.DamageAssists; //UtilityAssists -= subtrahend.UtilityAssists; GrenadeAssists -= subtrahend.GrenadeAssists; SpotAssists -= subtrahend.SpotAssists; HealSupportAssists -= subtrahend.HealSupportAssists; ProtectAlliesAssists -= subtrahend.ProtectAlliesAssists; DamageAssistedDeaths -= subtrahend.DamageAssistedDeaths; //UtilityAssistedDeaths -= subtrahend.UtilityAssistedDeaths; GrenadeAssistedDeaths -= subtrahend.GrenadeAssistedDeaths; SpotAssistedDeaths -= subtrahend.SpotAssistedDeaths; ProtectAlliesAssistedDeaths -= subtrahend.ProtectAlliesAssistedDeaths; DamageTeamAssists -= subtrahend.DamageTeamAssists; DamageSelfAssists -= subtrahend.DamageSelfAssists; GrenadeTeamAssists -= subtrahend.GrenadeTeamAssists; GrenadeSelfAssists -= subtrahend.GrenadeSelfAssists; DamageTeamAssistedDeaths -= subtrahend.DamageTeamAssistedDeaths; DamageSelfAssistedDeaths -= subtrahend.DamageSelfAssistedDeaths; GrenadeTeamAssistedDeaths -= subtrahend.GrenadeTeamAssistedDeaths; GrenadeSelfAssistedDeaths -= subtrahend.GrenadeSelfAssistedDeaths; VehiclesDestroyed -= subtrahend.VehiclesDestroyed; VehiclesLost -= subtrahend.VehiclesLost; InterceptorsDestroyed -= subtrahend.InterceptorsDestroyed; InterceptorsLost -= subtrahend.InterceptorsLost; EsfsDestroyed -= subtrahend.EsfsDestroyed; EsfsLost -= subtrahend.EsfsLost; ValkyriesDestroyed -= subtrahend.ValkyriesDestroyed; ValkyriesLost -= subtrahend.ValkyriesLost; LiberatorsDestroyed -= subtrahend.LiberatorsDestroyed; LiberatorsLost -= subtrahend.LiberatorsLost; GalaxiesDestroyed -= subtrahend.GalaxiesDestroyed; GalaxiesLost -= subtrahend.GalaxiesLost; BastionsDestroyed -= subtrahend.BastionsDestroyed; BastionsLost -= subtrahend.BastionsLost; FlashesDestroyed -= subtrahend.FlashesDestroyed; FlashesLost -= subtrahend.FlashesLost; HarassersDestroyed -= subtrahend.HarassersDestroyed; HarassersLost -= subtrahend.HarassersLost; AntsDestroyed -= subtrahend.AntsDestroyed; AntsLost -= subtrahend.AntsLost; SunderersDestroyed -= subtrahend.SunderersDestroyed; SunderersLost -= subtrahend.SunderersLost; LightningsDestroyed -= subtrahend.LightningsDestroyed; LightningsLost -= subtrahend.LightningsLost; MbtsDestroyed -= subtrahend.MbtsDestroyed; MbtsLost -= subtrahend.MbtsLost; ObjectiveCaptureTicks -= subtrahend.ObjectiveCaptureTicks; ObjectiveDefenseTicks -= subtrahend.ObjectiveDefenseTicks; BaseCaptures -= subtrahend.BaseCaptures; BaseDefenses -= subtrahend.BaseDefenses; if (BaseControlVictories == 0) { PreviousScoredBaseControlType = FacilityControlType.Unknown; } else if (subtrahend.BaseCaptures != 0 || subtrahend.BaseDefenses != 0) { // Base Defenses, if there are any, always occur before Base Captures within a round if (BaseDefenses > BaseCaptures) { PreviousScoredBaseControlType = FacilityControlType.Defense; } else if (BaseCaptures >= BaseDefenses) { PreviousScoredBaseControlType = FacilityControlType.Capture; } } if (subtrahend.PointAdjustments.Count > 0) { PointAdjustments.RemoveAll(pa => subtrahend.PointAdjustments.Contains(pa)); } return(this); }
public void AddStatsUpdate(ScrimEventAggregate update) { EventAggregateTracker.AddToCurrent(update); }
public ScrimEventAggregate Add(ScrimEventAggregate addend) { Points += addend.Points; NetScore += addend.NetScore; FirstCaptures += addend.FirstCaptures; SubsequentCaptures += addend.SubsequentCaptures; FirstCapturePoints += addend.FirstCapturePoints; SubsequentCapturePoints += addend.SubsequentCapturePoints; Kills += addend.Kills; Deaths += addend.Deaths; Headshots += addend.Headshots; HeadshotDeaths += addend.HeadshotDeaths; Suicides += addend.Suicides; Teamkills += addend.Teamkills; TeamkillDeaths += addend.TeamkillDeaths; RevivesGiven += addend.RevivesGiven; RevivesTaken += addend.RevivesTaken; DamageAssists += addend.DamageAssists; //UtilityAssists += addend.UtilityAssists; GrenadeAssists += addend.GrenadeAssists; SpotAssists += addend.SpotAssists; HealSupportAssists += addend.HealSupportAssists; ProtectAlliesAssists += addend.ProtectAlliesAssists; DamageAssistedDeaths += addend.DamageAssistedDeaths; //UtilityAssistedDeaths += addend.UtilityAssistedDeaths; GrenadeAssistedDeaths += addend.GrenadeAssistedDeaths; SpotAssistedDeaths += addend.SpotAssistedDeaths; ProtectAlliesAssistedDeaths += addend.ProtectAlliesAssistedDeaths; DamageTeamAssists += addend.DamageTeamAssists; DamageSelfAssists += addend.DamageSelfAssists; GrenadeTeamAssists += addend.GrenadeTeamAssists; GrenadeSelfAssists += addend.GrenadeSelfAssists; DamageTeamAssistedDeaths += addend.DamageTeamAssistedDeaths; DamageSelfAssistedDeaths += addend.DamageSelfAssistedDeaths; GrenadeTeamAssistedDeaths += addend.GrenadeTeamAssistedDeaths; GrenadeSelfAssistedDeaths += addend.GrenadeSelfAssistedDeaths; VehiclesDestroyed += addend.VehiclesDestroyed; VehiclesLost += addend.VehiclesLost; InterceptorsDestroyed += addend.InterceptorsDestroyed; InterceptorsLost += addend.InterceptorsLost; EsfsDestroyed += addend.EsfsDestroyed; EsfsLost += addend.EsfsLost; ValkyriesDestroyed += addend.ValkyriesDestroyed; ValkyriesLost += addend.ValkyriesLost; LiberatorsDestroyed += addend.LiberatorsDestroyed; LiberatorsLost += addend.LiberatorsLost; GalaxiesDestroyed += addend.GalaxiesDestroyed; GalaxiesLost += addend.GalaxiesLost; BastionsDestroyed += addend.BastionsDestroyed; BastionsLost += addend.BastionsLost; FlashesDestroyed += addend.FlashesDestroyed; FlashesLost += addend.FlashesLost; HarassersDestroyed += addend.HarassersDestroyed; HarassersLost += addend.HarassersLost; AntsDestroyed += addend.AntsDestroyed; AntsLost += addend.AntsLost; SunderersDestroyed += addend.SunderersDestroyed; SunderersLost += addend.SunderersLost; LightningsDestroyed += addend.LightningsDestroyed; LightningsLost += addend.LightningsLost; MbtsDestroyed += addend.MbtsDestroyed; MbtsLost += addend.MbtsLost; ObjectiveCaptureTicks += addend.ObjectiveCaptureTicks; ObjectiveDefenseTicks += addend.ObjectiveDefenseTicks; BaseCaptures += addend.BaseCaptures; BaseDefenses += addend.BaseDefenses; if (addend.BaseCaptures > 0 && addend.BaseDefenses == 0) { PreviousScoredBaseControlType = FacilityControlType.Capture; } else if (addend.BaseDefenses > 0 && addend.BaseCaptures == 0) { PreviousScoredBaseControlType = FacilityControlType.Defense; } if (addend.PointAdjustments.Count > 0) { PointAdjustments.AddRange(addend.PointAdjustments.Where(pa => !PointAdjustments.Contains(pa)).ToList()); } return(this); }