public static Offset <GetScoreRange> CreateGetScoreRange(FlatBufferBuilder builder, VectorOffset dataOffset = default(VectorOffset)) { builder.StartObject(1); GetScoreRange.AddData(builder, dataOffset); return(GetScoreRange.EndGetScoreRange(builder)); }
public static GetScoreRange GetRootAsGetScoreRange(ByteBuffer _bb, GetScoreRange obj) { return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }