public static Offset <FDisplayable> CreateFDisplayable(FlatBufferBuilder builder, StringOffset displayable_nameOffset = default(StringOffset), FDisplayableValue displayable_value_type = FDisplayableValue.NONE, int displayable_valueOffset = 0) { builder.StartObject(3); FDisplayable.AddDisplayableValue(builder, displayable_valueOffset); FDisplayable.AddDisplayableName(builder, displayable_nameOffset); FDisplayable.AddDisplayableValueType(builder, displayable_value_type); return(FDisplayable.EndFDisplayable(builder)); }
public FDisplayable?DisplayablesByKey(string key) { int o = this.__p.__offset(10); return(o != 0 ? FDisplayable.__lookup_by_key(this.__p.__vector(o), key, this.__p.bb) : null); }
public static FDisplayable GetRootAsFDisplayable(ByteBuffer _bb, FDisplayable obj) { return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }