public void OnDraw (object context, Rectangle dirtyRect) { Context ctx = null; try { ctx = new Context (context, ToolkitEngine); ctx.Reset (Parent); ((Canvas)Parent).OnDraw (ctx, dirtyRect); } finally { ctx.Dispose (); } }
public void OnDraw(object context) { Context ctx = null; try { ctx = new Context (context); ((Canvas)Parent).OnDraw (ctx); } finally { ctx.Dispose (); } }
public void Dispose() { ctx.Dispose(); }