/// <summary> /// Set a 2 sample filter /// </summary> /// <param name="filter"></param> public void SetFilter(ref Filter2Sample filter) { this.filter[0] = new Vector3(filter.PixelOffset0, filter.Weight0); this.filter[1] = new Vector3(filter.PixelOffset1, filter.Weight1); kernelSize = 2; }
/// <summary> /// Creates a single pass 2 sample filter /// </summary> /// <param name="source">soure texture to filter</param> /// <param name="target">target to filter</param> /// <param name="filter">Filter to apply</param> public SinglePassTextureFilter(DrawTargetTexture2D source, DrawTargetTexture2D target, Filter2Sample filter) : this(source, target) { SetFilter(ref filter); }