/// <summary> /// Reverse current story /// </summary> public void Reverse() { if (IsSkipStart || IsReverseStart) { return; } if (IsComplete) { return; } if (Current < 0) { return; } PausableProgressBar p = ProgressBars[Current]; IsReverseStart = true; p.SetMin(); }
/// <summary> /// Reverse current story /// </summary> public void Reverse() { if (IsSkipStart || IsReverseStart) { return; } switch (IsComplete) { case true: return; } switch (Current) { case < 0: return; } PausableProgressBar p = ProgressBars[Current]; IsReverseStart = true; p.SetMin(); }