示例#1
0
		private void detach_PLAYER_GAME_DEFENSEs(PLAYER_GAME_DEFENSE entity)
		{
			this.SendPropertyChanging();
			entity.GAME1 = null;
		}
示例#2
0
 partial void DeletePLAYER_GAME_DEFENSE(PLAYER_GAME_DEFENSE instance);
示例#3
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 partial void InsertPLAYER_GAME_DEFENSE(PLAYER_GAME_DEFENSE instance);
示例#4
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 partial void UpdatePLAYER_GAME_DEFENSE(PLAYER_GAME_DEFENSE instance);
示例#5
0
		private void attach_PLAYER_GAME_DEFENSEs(PLAYER_GAME_DEFENSE entity)
		{
			this.SendPropertyChanging();
			entity.PLAYER1 = this;
		}