protected override void CreateScene() { RenderManager.BackgroundColor = Color.Black; // Adds record button. this.recordButton = new Button("recordButton") { Text = STARTTEXT, Margin = new WaveEngine.Framework.UI.Thickness(100), HorizontalAlignment = WaveEngine.Framework.UI.HorizontalAlignment.Left, VerticalAlignment = WaveEngine.Framework.UI.VerticalAlignment.Top }; this.recordButton.Click += OnRecordButtonClicked; this.EntityManager.Add(this.recordButton); // Adds play button this.playButton = new Button("playButton") { Text = PLAYTEXT, Margin = new WaveEngine.Framework.UI.Thickness(100), HorizontalAlignment = WaveEngine.Framework.UI.HorizontalAlignment.Right, VerticalAlignment = WaveEngine.Framework.UI.VerticalAlignment.Top, IsVisible = false }; this.playButton.Click += OnPlayButtonClicked; this.EntityManager.Add(this.playButton); // Shows error label if microphone is not available if (!WaveServices.Microphone.IsConnected) { TextBlock errorText = new TextBlock() { Text = ERROREXT, HorizontalAlignment = WaveEngine.Framework.UI.HorizontalAlignment.Center, VerticalAlignment = WaveEngine.Framework.UI.VerticalAlignment.Bottom, Margin = new WaveEngine.Framework.UI.Thickness(50) }; this.EntityManager.Add(errorText); } this.progressBar = new ProgressBar() { Maximum = 255, Minimum = 0, Value = 0, Width = 400, Height = 10, VerticalAlignment = WaveEngine.Framework.UI.VerticalAlignment.Center, HorizontalAlignment = WaveEngine.Framework.UI.HorizontalAlignment.Center, IsVisible = false }; this.EntityManager.Add(this.progressBar); //Register bank this.bank = new SoundBank(this.Assets); WaveServices.SoundPlayer.RegisterSoundBank(this.bank); }
protected override void CreateScene() { WaveServices.ScreenContextManager.SetDiagnosticsActive(true); this.Load(WaveContent.Scenes.MyScene); var kinectService = WaveServices.GetService<KinectService>(); Texture2D texture = kinectService.ColorTexture; Entity sprite = new Entity() .AddComponent(new Transform2D() { XScale = (float)this.VirtualScreenManager.VirtualWidth / (float)texture.Width, YScale = (float)this.VirtualScreenManager.VirtualHeight / (float)texture.Height, }) .AddComponent(new Sprite(texture)) .AddComponent(new SpriteRenderer(DefaultLayers.Opaque)); EntityManager.Add(sprite); TextBlock label = new TextBlock() { Text = string.Format("Kinect sensor is available: {0} ", kinectService.IsAvailable.ToString()), Margin = new Thickness(20, 20, 20, 20), VerticalAlignment = VerticalAlignment.Bottom, }; EntityManager.Add(label); }
protected override void CreateScene() { this.Load(WaveContent.Scenes.MyScene); var textBlock = new TextBlock() { Text = "Touch the screen to control fireball", HorizontalAlignment = WaveEngine.Framework.UI.HorizontalAlignment.Left, VerticalAlignment = WaveEngine.Framework.UI.VerticalAlignment.Top, Margin = new WaveEngine.Framework.UI.Thickness(20), DrawOrder = 0.1f }; this.EntityManager.Add(textBlock); var smoke = EntityManager.Find("meteor.smoke"); smoke.AddComponent(new ParticleSystemRenderer2D()); smoke.AddComponent(ParticleSystemFactory.CreateSmokeParticle()); var fire = EntityManager.Find("meteor.fire"); fire.AddComponent(new ParticleSystemRenderer2D()); fire.AddComponent(ParticleSystemFactory.CreateFireParticle()); var explosionParticles = EntityManager.Find("explosion.explosionParticles"); explosionParticles.AddComponent(new ParticleSystemRenderer2D()); explosionParticles.AddComponent(ParticleSystemFactory.CreateExplosion()); var dinos = EntityManager.Find("explosion.dinos"); dinos.AddComponent(new ParticleSystemRenderer2D()); dinos.AddComponent(ParticleSystemFactory.CreateDinosaurs()); }
protected override void ResolveDependencies() { base.ResolveDependencies(); // TODO: Pending of EntityManager.Find return decorator classes this.textBlock = (Owner.Scene as MyScene).textBlock1; }
protected override void CreateScene() { var camera2D = new FixedCamera2D("Camera2D") { BackgroundColor = Color.CornflowerBlue }; this.EntityManager.Add(camera2D); this.messageTextBlock = new TextBlock() { Width = 600, Height = 50, HorizontalAlignment = HorizontalAlignment.Left, VerticalAlignment = VerticalAlignment.Bottom, Margin = new Thickness(10, 0, 10, 10) }; this.EntityManager.Add(this.messageTextBlock); this.playerEntity = new Entity("SelectedPlayer") .AddComponent(new Transform2D { Position = new Vector2(100, 100), }) .AddComponent(new Sprite()) .AddComponent(new SpriteRenderer(DefaultLayers.Alpha)); this.EntityManager.Add(this.playerEntity); this.SendHelloToServer(); }
public ObjectivesPanel(List<Objective> objectives, int width, int x, int y) { _time = TimeSpan.FromSeconds(60); _objectives = objectives; this.entity = new Entity() .AddComponent(new Transform2D() { X = x, Y = y }) ; this.text = new TextBlock("text") { Width = width, Height = 42, Text = string.Empty, }; CreateText(); this.entity.AddChild(this.text.Entity); _timeText = new TextBlock() { Width = width, Height = 100, Text = string.Format("Time Left: {0:0}", _time.TotalSeconds), Margin = new Thickness(0, 100, 0, 0), }; this.entity.AddChild(_timeText.Entity); }
public BallBehavior(TextBlock scoreText) : base("BallBehavior") { body = null; this.scoreText = scoreText; score = 0; }
/// <summary> /// Creates a new BestScore panel. /// </summary> /// <param name="y">The y of the new element.</param> /// <param name="score">The score of the new element.</param> /// <returns></returns> public static StackPanel CreateBestScore(int y, int score) { var stackPanelScore = new StackPanel() { HorizontalAlignment = WaveEngine.Framework.UI.HorizontalAlignment.Center, Orientation = WaveEngine.Components.UI.Orientation.Horizontal, Margin = new Thickness( 0, y, 0, 0) }; var bestScoreText = new Image(WaveContent.Assets.Menus.best_score_png); var bestScoreNumber = new TextBlock() { FontPath = WaveContent.Assets.Fonts.BadaBoom_BB_wpk, Text = score.ToString(), TextAlignment = WaveEngine.Components.UI.TextAlignment.Right, Width = 50, }; stackPanelScore.Add(bestScoreText); stackPanelScore.Add(bestScoreNumber); return stackPanelScore; }
private void CreateUI() { Button changeCameraBtn = new Button() { Text = "Change Camera", HorizontalAlignment = WaveEngine.Framework.UI.HorizontalAlignment.Left, VerticalAlignment = WaveEngine.Framework.UI.VerticalAlignment.Top, Margin = new WaveEngine.Framework.UI.Thickness(20), Width = 160, Height = 60 }; changeCameraBtn.Click += changeCameraBtn_Click; EntityManager.Add(changeCameraBtn); this.textBlock = new TextBlock() { Text = "", VerticalAlignment = WaveEngine.Framework.UI.VerticalAlignment.Top, HorizontalAlignment = WaveEngine.Framework.UI.HorizontalAlignment.Left, Margin = new WaveEngine.Framework.UI.Thickness(20, 100,0,0) }; EntityManager.Add(this.textBlock); }
protected override void CreateScene() { //Set up game engine stuff. RenderManager.BackgroundColor = Color.CornflowerBlue; PhysicsManager.Gravity2D = new Vector2(0, 0); //Initialize UI entities. TextBlock scoreText = new TextBlock() { Text = "Score: " + score, VerticalAlignment = VerticalAlignment.Top, HorizontalAlignment = HorizontalAlignment.Center, Margin = new Thickness(0, 30, 0, 0) }; //Initialize in-game entities. Entity ball = this.CreateCircularSprite("Ball", BALL_STARTING_X, BALL_STARTING_Y, BALL_FILENAME, false) .AddComponent(new BallBehavior(scoreText)); Entity leftPaddle = this.CreateSquareSprite("Left Paddle", LEFT_PADDLE_STARTING_X, PADDLE_STARTING_Y, PADDLE_FILENAME, true).AddComponent(new LeftPaddleBehavior()); Entity rightPaddle = this.CreateSquareSprite("Right Paddle", RIGHT_PADDLE_STARTING_X, PADDLE_STARTING_Y, PADDLE_FILENAME, true).AddComponent(new ComputerPaddleBehavior(ball.FindComponentOfType<RigidBody2D>()));//RightPaddleBehavior());// Entity topWall = this.CreateSquareSprite("Top Wall", 400, 0, WALL_FILENAME, true); Entity bottomWall = this.CreateSquareSprite("Bottom Wall", 400, 600, WALL_FILENAME, true); //Add UI entities to the entity manager. EntityManager.Add(scoreText); //Add in-game entities to the entity manager. EntityManager.Add(leftPaddle); EntityManager.Add(rightPaddle); EntityManager.Add(topWall); EntityManager.Add(bottomWall); EntityManager.Add(ball); }
public ComboPanel(Vector2 position) { this.multiplier = 1; // Text this.comboText = new TextBlock() { Width = 151, Text = "", FontPath = WaveContent.Assets.Fonts.Gotham_Bold_16_ttf, TextAlignment = TextAlignment.Center, }; var transform = this.comboText.Entity.FindComponent<Transform2D>(); transform.X = -45; transform.Y = -17; // Flames this.entity = new Entity("ComboPanel") { IsVisible = false } .AddComponent(new Transform2D() { X = position.X, Y = position.Y, Origin = Vector2.Center }) .AddComponent(new ShakeBehavior()) .AddComponent(new Sprite(WaveContent.Assets.Textures.bg_combo_PNG)) .AddComponent(new SpriteRenderer(DefaultLayers.Alpha)) .AddChild(this.comboText.Entity); }
public ScoreboardPanel() { this.entity = new Entity("scoreboardPanel").AddComponent(new Transform2D()) .AddComponent(new PanelControl(300, 100)) .AddComponent(new PanelControlRenderer()); Configuration config = new Configuration(); config.ReadConfiguration(); this.timeText = new TextBlock("timeText") { Width = 132, Height = 42, Text = this.time.ToString(@"mm\:ss\:ff"), Margin = new Thickness(34, 19, 0, 0), Foreground = Color.LightGreen, }; this.entity.AddChild(this.timeText.Entity); _scoreText = new TextBlock("scoreText") { Width = 132, Height = 42, Text = string.Format("{0:0000}", _scores), Margin = new WaveEngine.Framework.UI.Thickness(207, 19, 0,0) }; this.entity.AddChild(_scoreText.Entity); }
/// <summary> /// Creates the scene. /// </summary> /// <remarks> /// This method is called before all /// <see cref="T:WaveEngine.Framework.Entity" /> instances in this instance are initialized. /// </remarks> protected override void CreateScene() { // Scene behaviors this.AddSceneBehavior(new StartSceneBehavior(), SceneBehavior.Order.PostUpdate); // Creates a 2D camera var camera2D = new FixedCamera2D("Camera2D") { ClearFlags = ClearFlags.DepthAndStencil }; // Transparent background need this clearFlags. this.EntityManager.Add(camera2D); // "Catch to Start" Text var startTextBlock = new TextBlock("StartEntity") { Width = 885, Height = 65, HorizontalAlignment = HorizontalAlignment.Center, VerticalAlignment = VerticalAlignment.Center, TextAlignment = TextAlignment.Center, FontPath = "Content/PFDarkBigFont", Text = "Catch this to START", Foreground = Color.Red, }; startTextBlock.Entity.AddComponent(new BlinkBehavior(TimeSpan.FromSeconds(0.2f)) { MinOpacity = 0.4f }); this.EntityManager.Add(startTextBlock); }
protected override void CreateScene() { // Main Camera ViewCamera camera = new ViewCamera("MainCamera", new Vector3(0, 400, 1200), new Vector3(0, 400, 0)); camera.BackgroundColor = Color.Black; EntityManager.Add(camera.Entity); // Initialize particle system Entity entitySystem = new Entity("Particles") .AddComponent(new Transform3D()) .AddComponent(new ParticleBehavior()) .AddComponent(new ParticleSystemRenderer3D()); var behavior = entitySystem.FindComponent<ParticleBehavior>(); behavior.ApplyChanges(); behavior.ApplyMaterial(); EntityManager.Add(entitySystem); textBlock1 = new TextBlock() { Margin = new Thickness(10), Text = "Fire", TextWrapping = true, }; EntityManager.Add(textBlock1.Entity); }
protected override void CreateScene() { FixedCamera2D camera2d = new FixedCamera2D("camera"); EntityManager.Add(camera2d); var credits = new TextBlock() { Text = "Braid's art copyright from their original owners\n" + "Sprites from Cyrus Annihilator, background from David Hellman's web\n" + "We just love this game and wanted to make a small tribute within this sample :-)", Margin = new Thickness(10, 10, 0, 0), Foreground = Color.Black }; var sky = new Entity("Sky") .AddComponent(new Sprite("Content/Sky.wpk")) .AddComponent(new SpriteRenderer(DefaultLayers.Alpha)) .AddComponent(new Transform2D() { Origin = new Vector2(0.5f, 1), X = WaveServices.Platform.ScreenWidth / 2, Y = WaveServices.Platform.ScreenHeight }); var floor = new Entity("Floor") .AddComponent(new Sprite("Content/Floor.wpk")) .AddComponent(new SpriteRenderer(DefaultLayers.Alpha)) .AddComponent(new Transform2D() { Origin = new Vector2(0.5f, 1), X = WaveServices.Platform.ScreenWidth / 2, Y = WaveServices.Platform.ScreenHeight }); // Tim var tim = new Entity("Tim") .AddComponent(new Transform2D() { X = WaveServices.Platform.ScreenWidth / 2, Y = WaveServices.Platform.ScreenHeight - 46, Origin = new Vector2(0.5f, 1) }) .AddComponent(new Sprite("Content/TimSpriteSheet.wpk")) .AddComponent(Animation2D.Create<TexturePackerGenericXml>("Content/TimSpriteSheet.xml") .Add("Idle", new SpriteSheetAnimationSequence() { First = 1, Length = 22, FramesPerSecond = 11 }) .Add("Running", new SpriteSheetAnimationSequence() { First = 23, Length = 27, FramesPerSecond = 27 })) .AddComponent(new AnimatedSpriteRenderer()) .AddComponent(new TimBehavior()); // We add the floor the first so the rocks are on top of Tim EntityManager.Add(credits.Entity); EntityManager.Add(floor); EntityManager.Add(tim); EntityManager.Add(sky); var anim2D = tim.FindComponent<Animation2D>(); anim2D.Play(true); }
public ButtonOption(string option, Action action) { this.grid = new Grid(); grid.HorizontalAlignment = WaveEngine.Framework.UI.HorizontalAlignment.Center; grid.VerticalAlignment = WaveEngine.Framework.UI.VerticalAlignment.Center; grid.Width = 475; grid.Height = 139; grid.RowDefinitions.Add(new RowDefinition() { Height = new GridLength(1, GridUnitType.Proportional) }); grid.ColumnDefinitions.Add(new ColumnDefinition() { Width = new GridLength(1, GridUnitType.Auto) }); grid.ColumnDefinitions.Add(new ColumnDefinition() { Width = new GridLength(1, GridUnitType.Proportional) }); Button b_option = new Button() { Text = string.Empty, IsBorder = false, BackgroundImage = Directories.Textures + option + "_bt.png.wpk", PressedBackgroundImage = Directories.Textures + option + "_bt_pressed.png.wpk", VerticalAlignment = WaveEngine.Framework.UI.VerticalAlignment.Center, HorizontalAlignment = WaveEngine.Framework.UI.HorizontalAlignment.Center, }; b_option.Click += (s, o) => action(); b_option.SetValue(GridControl.RowProperty, 0); b_option.SetValue(GridControl.ColumnProperty, 0); grid.Add(b_option); TextBlock t_option = new TextBlock() { Width = 322, Height = 65, FontPath = WaveContent.Assets.Fonts.Gotham_Bold_16_ttf, Text = option.ToUpper(), VerticalAlignment = WaveEngine.Framework.UI.VerticalAlignment.Center, HorizontalAlignment = WaveEngine.Framework.UI.HorizontalAlignment.Center, DrawOrder = 0.4f, Margin = new WaveEngine.Framework.UI.Thickness(0, 13, 0,0) }; t_option.SetValue(GridControl.RowProperty, 0); t_option.SetValue(GridControl.ColumnProperty, 1); grid.Add(t_option); Image bg_option = new Image(WaveContent.Assets.Textures.bg_options_pause_PNG) { VerticalAlignment = WaveEngine.Framework.UI.VerticalAlignment.Center, HorizontalAlignment = WaveEngine.Framework.UI.HorizontalAlignment.Center, Margin = new WaveEngine.Framework.UI.Thickness(-45,0,0,0), DrawOrder = 0.9f, }; bg_option.SetValue(GridControl.RowProperty, 0); bg_option.SetValue(GridControl.ColumnProperty, 1); grid.Add(bg_option); this.entity = grid.Entity; }
protected override void CreateScene() { this.Load(WaveContent.Scenes.MyScene); this.leftJoystick = EntityManager.Find("leftJoystickParent").FindChild("leftJoystick"); this.rightJoystick = EntityManager.Find("rightJoystickParent").FindChild("rightJoystick"); this.buttonA = EntityManager.Find("buttonA"); this.buttonB = EntityManager.Find("buttonB"); this.buttonX = EntityManager.Find("buttonX"); this.buttonY = EntityManager.Find("buttonY"); this.buttonBack = EntityManager.Find("buttonBack"); this.buttonStart = EntityManager.Find("buttonStart"); this.dpadUp = EntityManager.Find("dpadUp"); this.dpadDown = EntityManager.Find("dpadDown"); this.dpadLeft = EntityManager.Find("dpadLeft"); this.dpadRight = EntityManager.Find("dpadRight"); this.leftShoulder = EntityManager.Find("leftShoulder"); this.rightShoulder = EntityManager.Find("rightShoulder"); this.leftTrigger = EntityManager.Find("leftTrigger"); this.rightTrigger = EntityManager.Find("rightTrigger"); // Texts this.leftStickText = new TextBlock() { Text = "LeftStick: " + Vector2.Zero, Foreground = Color.Gray, Margin = new Thickness(263, 627, 0, 0), }; EntityManager.Add(this.leftStickText); this.rightStickText = new TextBlock() { Text = "RightStick: " + Vector2.Zero, Foreground = Color.Gray, Margin = new Thickness(263, 657, 0, 0), }; EntityManager.Add(this.rightStickText); this.leftTriggerText = new TextBlock() { Text = "LeftTrigger: 0", Foreground = Color.Gray, Margin = new Thickness(856, 627, 0, 0), }; EntityManager.Add(this.leftTriggerText); this.rightTriggerText = new TextBlock() { Text = "RightTrigger: 0", Foreground = Color.Gray, Margin = new Thickness(856, 657, 0, 0), }; EntityManager.Add(this.rightTriggerText); this.AddSceneBehavior(new GamePadSceneBehavior(), SceneBehavior.Order.PostUpdate); }
protected override void CreateScene() { this.Load(WaveContent.Scenes.MyScene); var instructions = new TextBlock { Text = "Left-button click or tap to throw a ball", Margin = new Thickness(10) }; this.EntityManager.Add(instructions); }
protected override void CreateScene() { this.Load(WaveContent.Scenes.MyScene); // Add the textbox to show the picked entity instructions = new TextBlock() { VerticalAlignment = VerticalAlignment.Bottom, HorizontalAlignment = HorizontalAlignment.Left, Text = "Selected Entity", }; EntityManager.Add(instructions.Entity); }
protected override void CreateScene() { RenderManager.BackgroundColor = Color.Gray; //RenderManager.DebugLines = true; Entity background = new Entity() .AddComponent(new Transform2D() { DrawOrder = 1 }) .AddComponent(new StretchBehavior()) .AddComponent(new Sprite("Content/background.wpk")) .AddComponent(new SpriteRenderer(DefaultLayers.Alpha)); EntityManager.Add(background); Entity tyrion = new Entity() .AddComponent(new Transform2D() { Origin = new Vector2(0.5f,1f), X = WaveServices.ViewportManager.VirtualWidth / 2, Y = WaveServices.ViewportManager.VirtualHeight - 67 }) .AddComponent(new RectangleCollider()) .AddComponent(new KickBehavior()) .AddComponent(new Sprite("Content/tyrion.wpk")) .AddComponent(new SpriteRenderer(DefaultLayers.Alpha)); EntityManager.Add(tyrion); //Entity touchPanel = new Entity("TouchPanel") // .AddComponent(new TouchesRenderer("Content/touch.wpk")); // Score TextBlock texblock = new TextBlock("ScoreTextBlock") { Text = "Score: 0", VerticalAlignment = WaveEngine.Framework.UI.VerticalAlignment.Top, HorizontalAlignment = WaveEngine.Framework.UI.HorizontalAlignment.Left, //FontPath = "8BIT WONDER" }; TextBlock attempt = new TextBlock("AttemptTextBlock") { Text = "0/4", VerticalAlignment = WaveEngine.Framework.UI.VerticalAlignment.Top, HorizontalAlignment = WaveEngine.Framework.UI.HorizontalAlignment.Right }; EntityManager.Add(texblock); //EntityManager.Add(touchPanel); EntityManager.Add(attempt); }
protected override void CreateScene() { RenderManager.BackgroundColor = Color.White; var help = new TextBlock() { Text = "Drop a WPK here", Foreground = Color.Black, HorizontalAlignment = HorizontalAlignment.Center, VerticalAlignment = VerticalAlignment.Center, FontPath = "Content/Fonts/Script MT.wpk" }; this.EntityManager.Add(help); }
/// <summary> /// Create Help text /// </summary> private void CreateHelpText() { helpText = new TextBlock() { VerticalAlignment = VerticalAlignment.Top, Margin = new Thickness(20, 20, 0, 0), Text = "Key H show/hide help text \n" + "Key F1 diagnostics mode \n" + "Key F5 Emiter boxes scene \n" + "Key F6 Wall boxes scene \n" + "Key F7 Bridge scene \n" + "Key R restart scene \n" + "Key G change gravity direction" }; EntityManager.Add(helpText.Entity); }
protected override void Initialize() { base.Initialize(); this.logo = this.EntityManager.Find("Logo"); this.tap_to_start = this.EntityManager.Find("TapToStart"); this.game_over = this.EntityManager.Find("GameOver"); this.bestScores = this.EntityManager.Find<TextBlock>("BestScores"); this.player = this.EntityManager.Find("Player").FindComponent<PlayerBehavior>(); this.enemyEmitter = this.EntityManager.Find("EnemyEmitter").FindComponent<EnemyEmitter>(); this.leftJoystick = this.EntityManager.Find<Joystick>("leftJoystick"); this.rightJoystick = this.EntityManager.Find<Joystick>("rightJoystick"); this.hubPanel = this.EntityManager.Find<HubPanel>("HubPanel"); this.CurrentState = States.Menu; }
protected override void CreateScene() { this.Load(WaveContent.Scenes.GamePlayScene); this.scoreText = new TextBlock() { Text = "0", FontPath = WaveContent.Fonts.Space_Age_TTF, HorizontalAlignment = HorizontalAlignment.Left, VerticalAlignment = VerticalAlignment.Bottom, Margin = new Thickness(80, 0, 0, 30), Foreground = new Color(117, 243, 237, 255) }; this.EntityManager.Add(scoreText); WaveServices.GetService<ScoreManager>().CurrentScoreChanged += this.GamePlaySceneCurrentScoreChanged; }
/// <summary> /// Initializes a new instance of the <see cref="MessagePanel" /> class. /// </summary> /// <param name="type">The type.</param> public MessagePanel(MessageType type) { this.entity = new Entity("MessagePanel") .AddComponent(new Transform2D()) .AddComponent(new PanelControl(1280, 720)) .AddComponent(new PanelControlRenderer()) ; this.text = new TextBlock("text") { Width = 132, Height = 42, Text = string.Empty, Margin = new Thickness(640, 360, 0,0), }; this.entity.AddChild(this.text.Entity); this.Type = type; }
protected override void CreateScene() { RenderManager.BackgroundColor = Color.CornflowerBlue; //RenderManager.DebugLines = true; var random = WaveServices.Random; var freeCamera = new FreeCamera("FreeCamera", new Vector3(0, 10, -10), Vector3.Zero) { FarPlane = 100 }; freeCamera.Entity.AddComponent(new CameraFrustum()); EntityManager.Add(freeCamera); var fixedCamera = new FixedCamera("FixedCamera", new Vector3(20, 50, -20), new Vector3(20, 0, 20)); EntityManager.Add(fixedCamera); RenderManager.SetActiveCamera(fixedCamera.Entity); RenderManager.SetFrustumCullingCamera(freeCamera.Entity); int num = 15; for (int i = 0; i < num; i++) { for (int j = 0; j < num; j++) { if (random.NextBool()) { Entity cube = CreateCube("Cube" + (j + (i * num)), new Vector3(j * 3, 0, i * 3)); EntityManager.Add(cube); } else { Entity sphere = CreateSphere("Sphere" + (j + (i * num)), new Vector3(j * 3, 0, i * 3)); EntityManager.Add(sphere); } } } TextBlock textBlock = new TextBlock("Message"); textBlock.Text = "Press 1 or 2 to change the camera"; EntityManager.Add(textBlock); AddSceneBehavior(new SelectCamera(freeCamera, fixedCamera), SceneBehavior.Order.PreUpdate); }
protected override void CreateScene() { // Create the camera FreeCamera mainCamera = new FreeCamera("MainCamera", Vector3.Zero, new Vector3(0f, 0f, -50f)); mainCamera.BackgroundColor = Color.CornflowerBlue; // Add the Picking Behavior to the camera mainCamera.Entity.AddComponent(new PickingBehavior()); EntityManager.Add(mainCamera.Entity); // Add the ground Entity ground = new Entity("Ground") .AddComponent(new Transform3D() { Position = new Vector3(0, -1, 0) }) .AddComponent(new BoxCollider()) .AddComponent(Model.CreatePlane(Vector3.Up, 50)) .AddComponent(new MaterialsMap(new BasicMaterial(Color.Gray))) .AddComponent(new ModelRenderer()); EntityManager.Add(ground); // Create a few models to add in the world CreateRandomModel("Cube_1", Model.CreateCube()); CreateRandomModel("Cube_2", Model.CreateCube()); CreateRandomModel("Cube_3", Model.CreateCube()); CreateRandomModel("Cone", Model.CreateCone()); CreateRandomModel("Cylinder", Model.CreateCylinder()); CreateRandomModel("Pyramid", Model.CreatePyramid()); CreateRandomModel("Sphere", Model.CreateSphere()); CreateRandomModel("Torus_1", Model.CreateTorus()); CreateRandomModel("Capsule", Model.CreateCapsule()); CreateRandomModel("Capsule_2", Model.CreateCapsule()); CreateRandomModel("Capsule_3", Model.CreateCapsule()); CreateRandomModel("Torus_2", Model.CreateTorus()); CreateRandomModel("Torus_3", Model.CreateTorus()); // Add the textbox to show the picked entity instructions = new TextBlock() { VerticalAlignment = VerticalAlignment.Bottom, HorizontalAlignment = HorizontalAlignment.Left, Text = "Selected Entity", }; EntityManager.Add(instructions.Entity); }
private void AchievementsByCodePanel() { var unlockAchievementlabel = new TextBlock() { Text = "Enter achievement code:", Width = 200, }; var unlockAchievementText = new TextBox() { Text = string.Empty, Height = 60, Width = _buttonWidth, Margin = new Thickness(_spaceControl, 0, 0, 0) }; // Unlock achievement by code var unlockAchievementCodeButton = new Button() { Width = _buttonWidth, Height = _buttonHeight, Text = "Unlock achievement by code", Foreground = _foregroundButton, BackgroundColor = _backgroundColor, Margin = new Thickness(_spaceControl, 0, 0, 0) }; unlockAchievementCodeButton.Click += async (s, e) => { var code = unlockAchievementText.Text; await _socialService.UnlockAchievement(code); }; var sp3 = new StackPanel { Orientation = Orientation.Horizontal, Margin = new Thickness(100, _topMargin + 5, 0, 0), }; sp3.Add(unlockAchievementlabel); sp3.Add(unlockAchievementText); sp3.Add(unlockAchievementCodeButton); EntityManager.Add(sp3); }
protected override void CreateScene() { RenderManager.BackgroundColor = Color.Black; /*Entity title = new Entity("Title") .AddComponent(new Sprite("Content/TitlePong.wpk")) .AddComponent(new SpriteRenderer(DefaultLayers.Alpha)) .AddComponent(new Transform2D() { Y = WaveServices.Platform.ScreenHeight / 2, X = WaveServices.Platform.ScreenWidth / 2 }); EntityManager.Add(title);*/ TextBlock scoreEnd = new TextBlock("scoreEndTextBlock") { Text = "Score\n" + this.score.ToString(), VerticalAlignment = WaveEngine.Framework.UI.VerticalAlignment.Top, HorizontalAlignment = WaveEngine.Framework.UI.HorizontalAlignment.Center, DrawOrder = 3f, }; EntityManager.Add(scoreEnd); Button button = new Button() { Text = "Restart?", IsBorder = false, Width = 700, Height = 500, HorizontalAlignment = WaveEngine.Framework.UI.HorizontalAlignment.Right, VerticalAlignment = WaveEngine.Framework.UI.VerticalAlignment.Center, //BackgroundImage = "Content/button.wpk", //PressedBackgroundImage = "Content/buttonPressed.wpk", Margin = new WaveEngine.Framework.UI.Thickness(100, 400, 0, 0) }; button.Click += (s, o) => { WaveServices.ScreenContextManager.To(new ScreenContext(new MyScene()), new SpinningSquaresTransition(TimeSpan.FromSeconds(2.0f))); }; EntityManager.Add(button); }
private void CreateUI() { // Play Button Button play = new Button("Play") { Text = string.Empty, IsBorder = false, BackgroundImage = WaveContent.Assets.Textures.play_png, PressedBackgroundImage = WaveContent.Assets.Textures.playPressed_png, Margin = new Thickness(244, 580, 0, 0), }; play.Click += this.Play_Click; play.Entity.FindChild("ImageEntity").FindComponent<Transform2D>().Origin = Vector2.Center; play.Entity.AddComponent(new AnimationUI()); EntityManager.Add(play); // Best Scores TextBlock bestScores = new TextBlock("BestScores") { FontPath = WaveContent.Assets.Fonts.Bulky_Pixels_16_TTF, Text = "your best score:", Foreground = new Color(223 / 255f, 244 / 255f, 255 / 255f), HorizontalAlignment = HorizontalAlignment.Left, VerticalAlignment = VerticalAlignment.Bottom, Margin = new Thickness(161, 0, 0, 30), }; EntityManager.Add(bestScores); // Scores TextBlock scores = new TextBlock() { FontPath = WaveContent.Assets.Fonts.Bulky_Pixels_26_TTF, Text = this.gameStorage.BestScore.ToString(), HorizontalAlignment = HorizontalAlignment.Left, VerticalAlignment = VerticalAlignment.Bottom, Margin = new Thickness(440, 0, 0, 40), }; EntityManager.Add(scores); }