private static void OnUpdate(EventArgs args) { if (Player.IsDead || MenuGUI.IsChatOpen || MenuGUI.IsShopOpen || Player.IsRecalling()) { return; } KillSteal(); switch (Orbwalker.ActiveMode) { case OrbwalkingMode.Combo: Combo(); break; case OrbwalkingMode.LastHit: Farm(); break; case OrbwalkingMode.None: if (MainMenu["FleeW"].GetValue <MenuKeyBind>().Active) { Orbwalker.MoveOrder(Game.CursorPos); Flee(Game.CursorPos); } else if (MainMenu["Orbwalk"]["Star"].GetValue <MenuKeyBind>().Active) { Star(); } else if (MainMenu["Insec"]["Normal"].GetValue <MenuKeyBind>().Active) { Orbwalker.MoveOrder(Game.CursorPos); if (Insec.NormalReady) { Insec.DoNormal(); } } else if (MainMenu["Insec"]["Advanced"].GetValue <MenuKeyBind>().Active) { Orbwalker.MoveOrder(Game.CursorPos); if (Insec.AdvancedReady) { Insec.DoAdvanced(); } } break; } }
private static void OnUpdate(EventArgs args) { if (Player.IsDead || MenuGUI.IsChatOpen || MenuGUI.IsShopOpen || Player.IsRecalling()) { return; } KillSteal(); switch (Orbwalker.ActiveMode) { case OrbwalkingMode.Combo: Combo(); break; case OrbwalkingMode.Hybrid: Hybrid(); break; case OrbwalkingMode.LastHit: Farm(); break; case OrbwalkingMode.None: if (MainMenu["FleeW"].GetValue <MenuKeyBind>().Active) { Orbwalker.MoveOrder(Game.CursorPos); if (W.IsReady()) { W.Cast(Game.CursorPos); } } break; } if (Orbwalker.ActiveMode != OrbwalkingMode.Combo && Orbwalker.ActiveMode != OrbwalkingMode.Hybrid) { AutoQ(); } }