public void SetSceneColor(HmdColor_t color) { FnTable.SetSceneColor(color); }
public void GetBoundsColor(ref HmdColor_t pOutputColorArray,int nNumOutputColors,float flCollisionBoundsFadeDistance,ref HmdColor_t pOutputCameraColor) { FnTable.GetBoundsColor(ref pOutputColorArray,nNumOutputColors,flCollisionBoundsFadeDistance,ref pOutputCameraColor); }