public void OnDestroy() { WebRTC.WebRTC.Dispose(); RemoteInput.Destroy(); Unity.WebRTC.Audio.Stop(); }
public void OnDestroy() { WebRTC.WebRTC.Finalize(); RemoteInput.Destroy(); Unity.WebRTC.Audio.Stop(); }
public void OnDestroy() { WebRTC.WebRTC.Finalize(); RemoteInput.Destroy(); }