/// <inheritdoc/> protected override void OnCreatingActions() { this.ExitApplication = CreateAction("EXIT_APPLICATION"); base.OnCreatingActions(); }
/// <inheritdoc/> protected override void OnCreatingActions() { this.ExitApplication = CreateAction("EXIT_APPLICATION"); this.NavigateUp = CreateAction("NAVIGATE_UP"); this.NavigateDown = CreateAction("NAVIGATE_DOWN"); this.NavigateLeft = CreateAction("NAVIGATE_LEFT"); this.NavigateRight = CreateAction("NAVIGATE_RIGHT"); this.NavigatePreviousTabStop = CreateAction("NAVIGATE_PREVIOUS_TAB_STOP"); this.NavigateNextTabStop = CreateAction("NAVIGATE_NEXT_TAB_STOP"); base.OnCreatingActions(); }
/// <inheritdoc/> protected override void OnCreatingActions() { this.ExitApplication = CreateAction("EXIT_APPLICATION"); this.ResetScrollingText = CreateAction("RESET_SCROLLING_TEXT"); base.OnCreatingActions(); }
/// <inheritdoc/> protected override void OnCreatingActions() { this.ExitApplication = CreateAction("EXIT_APPLICATION"); this.SaveImage = CreateAction("SAVE_IMAGE"); base.OnCreatingActions(); }
/// <summary> /// Called when the collection is creating its actions. /// </summary> protected override void OnCreatingActions() { ExitApplication = CreateAction("EXIT_APPLICATION"); Jump = CreateAction("JUMP"); MoveUp = CreateAction("MOVE_UP"); MoveDown = CreateAction("MOVE_DOWN"); MoveLeft = CreateAction("MOVE_LEFT"); MoveRight = CreateAction("MOVE_RIGHT"); Shoot = CreateAction("SHOOT"); base.OnCreatingActions(); }