public static String MakeMove() { HiPerfTimer timer = new HiPerfTimer(); timer.Start(); int x = Map.MyLocation.X; int y = Map.MyLocation.Y; GameState g = new GameState(readMap(), Map.MyLocation, Map.OpponentLocation); MapAnalyzer ma = new MapAnalyzer(g); if (g.getSuccessorStates(Player).Count == 0) { return randomMove(); } bool separated = !ma.sameField(g.Player, g.Opponent); EvaluatorCollection ec = new EvaluatorCollection(); Search s; if (!separated) { ec.add(new CutOffEvaluator()); ec.add(new VoronoiEvaluator()); s = new MiniMaxSearch(); } else { ec.add(new FloodFillEvaluator()); s = new MiniMaxSearch(); } MultiplyEvaluators finalEval = new MultiplyEvaluators(new GameWinEvaluator(), ec); timer.Stop(); int depth = 4; double time = timer.Duration * 1000; GameState best = new GameState(); while (time < 500) { depth++; timer.Start(); best = new GameState(s.doSearch(g, finalEval, depth, time)); timer.Stop(); time += timer.Duration * 1000; } //Console.Error.WriteLine(separated + " " + time + " " + depth); //ma.printMap(); if (best.previousPlayerMove == null) return "N"; else return intDirectionToString(best.previousPlayerMove.Direction); }
public override string ToString() { EvaluatorCollection ec = new EvaluatorCollection(); ec.add(new VoronoiEvaluator()); Evaluator e = new MultiplyEvaluators(new GameWinEvaluator(), ec); //return String.Format("Dir: {6}, PlayerPos: {0}|{1} - Score: {4}, OpponentPos: {2}|{3}, Score: {5}", Player.X, Player.Y, Opponent.X, Opponent.Y // , e.evaluation(this, 0) // , e.evaluation(this, 1) // , MyTronBot.intDirectionToString(previousPlayerMove.Direction) // ); return String.Format("Dir: {4}, PlayerPos: {0}|{1}, OpponentPos: {2}|{3}", Player.X, Player.Y, Opponent.X, Opponent.Y , MyTronBot.intDirectionToString(previousPlayerMove.Direction) ); }