private static void SolariItem() { if (MyActivator.ironsolari.IsReady() && MyActivator.ironsolari.IsOwned()) { foreach (AIHeroClient ally in EntityManager.Heroes.Allies) { if (EntityManager.Heroes.Enemies.Where(enemy => enemy != Player && enemy.Distance(Player) <= 1000).Count() > IllaoiMenu.itemsenemiesinrange() && ally.Distance(Player) <= 600 && MyActivator.ironsolari.IsReady() && IllaoiMenu.ironsolari()) { if (ally.HealthPercent < IllaoiMenu.itemssliderHP()) { MyActivator.ironsolari.Cast(); } } } } }