public GamePage() { this.InitializeComponent(); game = new Game(); leaderBoard = new LeaderBoard(); levelTimer = new DispatcherTimer(); levelTimer.Tick += levelTimer_Tick; DataContext = game; this.navigationHelper = new NavigationHelper(this); this.navigationHelper.LoadState += this.NavigationHelper_LoadState; this.navigationHelper.SaveState += this.NavigationHelper_SaveState; Windows.Phone.UI.Input.HardwareButtons.BackPressed += HardwareButtons_BackPressed; Application.Current.Resuming += new EventHandler<Object>(OnResuming); }
public GamePage() { this.InitializeComponent(); game = new Game(); leaderBoard = new LeaderBoard(); levelTimer = new DispatcherTimer(); levelTimer.Tick += levelTimer_Tick; this.DataContext = game; SettingsPane.GetForCurrentView().CommandsRequested += OnCommandsRequested; SizeChanged += GamePage_SizeChanged; this.navigationHelper = new NavigationHelper(this); this.navigationHelper.LoadState += navigationHelper_LoadState; this.navigationHelper.SaveState += navigationHelper_SaveState; Application.Current.Resuming += new EventHandler<Object>(OnResuming); }