public void HideCreep(CreepAgent creep)
        {
            SetObjectToPool(creep);

            m_currentWave.Remove(creep);

            if (m_currentWave.Count == 0)
            {
                LevelManager.NextLevel();
            }
        }
示例#2
0
        public void NextWave()
        {
            SoundManager.PlaySoundEffect("ButtonClick");

            LevelManager.NextLevel(true);
        }