public void ShallGamePointBeLoveFifteen() { var playerA = new Player(); var playerB = new Player(); var scorecard = new Scorecard(playerA, playerB); scorecard.AwardPointToPlayer(playerB); Assert.AreEqual("Love - Fifteen", scorecard.GetCurrentGamePoints()); }
public void BothPlayersAreAtDeuceWhenTheyHaveFourtyPoints() { var playerA = new Player(); var playerB = new Player(); var scorecard = new Scorecard(playerA, playerB); scorecard.AwardPointToPlayer(playerA); scorecard.AwardPointToPlayer(playerB); scorecard.AwardPointToPlayer(playerA); scorecard.AwardPointToPlayer(playerB); scorecard.AwardPointToPlayer(playerA); scorecard.AwardPointToPlayer(playerB); Assert.AreEqual("Deuce", scorecard.GetCurrentGamePoints()); }
public void ShallPlayerHaveAdvantageWhenSheWinsTheBallAtFourtyAndOtherPlayerHasFourty() { var playerA = new Player(); var playerB = new Player(); var scorecard = new Scorecard(playerA, playerB); scorecard.AwardPointToPlayer(playerA); scorecard.AwardPointToPlayer(playerB); scorecard.AwardPointToPlayer(playerA); scorecard.AwardPointToPlayer(playerB); scorecard.AwardPointToPlayer(playerA); scorecard.AwardPointToPlayer(playerB); scorecard.AwardPointToPlayer(playerB); Assert.AreEqual("Advantage Player B", scorecard.GetCurrentGamePoints()); }
public void ShallPlayersReturnToDeuceIfOnePlayerLoosesAdvantage() { var playerA = new Player(); var playerB = new Player(); var scorecard = new Scorecard(playerA, playerB); scorecard.AwardPointToPlayer(playerA); scorecard.AwardPointToPlayer(playerB); scorecard.AwardPointToPlayer(playerA); scorecard.AwardPointToPlayer(playerB); scorecard.AwardPointToPlayer(playerA); scorecard.AwardPointToPlayer(playerB); scorecard.AwardPointToPlayer(playerB); scorecard.AwardPointToPlayer(playerA); Assert.AreEqual("Deuce", scorecard.GetCurrentGamePoints()); }
public void AwardPointToPlayer(Player player) { switch (player.Points) { case 0: player.Points = 15; break; case 15: player.Points = 30; break; case 30: player.Points = 40; break; case 40: if (!playerA.HasAdvantage && !playerB.HasAdvantage) { if (playerA.Points == 40 && playerB.Points == 40) { player.HasAdvantage = true; } else { player.HasWon = true; } } else { if(player.HasAdvantage) { player.HasWon = true; return; } playerA.HasAdvantage = false; playerB.HasAdvantage = false; } break; } }
public void ShallPlayerWinTheGameWhenSheWinsTheBallAtFourtyAndOtherPlayerHasLessThanFourty() { var playerA = new Player(); var playerB = new Player(); var scorecard = new Scorecard(playerA, playerB); scorecard.AwardPointToPlayer(playerB); scorecard.AwardPointToPlayer(playerB); scorecard.AwardPointToPlayer(playerB); scorecard.AwardPointToPlayer(playerB); Assert.AreEqual("Player B wins", scorecard.GetCurrentGamePoints()); }
public TennisGame1(string player1Name, string player2Name) { player1 = new Player(player1Name); player2 = new Player(player2Name); score = new MatchScore(player1.Score, player2.Score); }
public Scorecard() { PlayerOne = new Player(); PlayerTwo = new Player(); }
public Scorecard(Player playerA, Player playerB) { this.playerA = playerA; this.playerB = playerB; }
// game.point_to(server/reveiver) public void Point_To(Player player) { player.AddPoint(); }
// game.new(server, reveiver) public Game(Player server, Player receiver) { this.server = server; this.reveiver = receiver; }