protected override void LoadContent() { this.SpriteBatch = new SpriteBatch(GraphicsDevice); ContentHandler.Add <Texture2D>(GameResources.LogoTextureName); ContentHandler.Add <Texture2D>(GameResources.MenuButtonTextureName); ContentHandler.Add <Texture2D>(GameResources.TapButtonTextureName); ContentHandler.Add <Texture2D>(GameResources.CustomerScoreBackground); ContentHandler.Add <Texture2D>(GameResources.RedCrossButton); ContentHandler.Add <Texture2D>(GameResources.HomeGrayButton); ContentHandler.Add <Texture2D>(GameResources.ReplayOrangeButton); ContentHandler.Add <Texture2D>(GameResources.ValidGreenButton); ContentHandler.Add <SpriteFont>(GameResources.FontSpriteFontName); // Load Designers MenuDesigner = new MenuDesigner(this); PlayDesigner = new PlayDesigner(this); EndMenuDesigner = new EndMenuDesigner(this); NavigationHelper.NavigateTo(GameState.Menu, TransitionType.None); base.LoadContent(); }
private void playButton_OnClick(object sender) { NavigationHelper.NavigateTo(GameState.Play, TransitionType.None); }
private void timer_OnStop(object sender) { NavigationHelper.NavigateTo(GameState.EndMenu, TransitionType.None, score); }
private void HomeButton_OnClick(object sender) { NavigationHelper.NavigateTo(GameState.Menu, TransitionType.None); }